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4.23.0

4.22.0

4.21.0

4.20.1

4.20.0

4.19.0

4.18.0

4.17.0

4.16.0

4.15.0

4.14.0

4.13.0

4.12.0

4.11.0

4.10.1

  • Fix attempting to access unloaded chunks (@frej4189)

4.10.0

  • Fix handling for entities with unknown metadata (@extremeheat)
  • support 1.20 (@PondWader)

4.9.0

  • Fix bot not updating world height on respawn packet (@frej4189)
  • Persist properties received in player_info packet (@Paulomart)
  • Fix reference error with block updates (@IceTank)
  • Add spectator to gameModes array (@williamd5)
  • Standardize dimensions for all versions (@sefirosweb)
  • Emit inject_allowed after a timeout of 0 (@IceTank)
  • Add window transaction timeout (@firejoust)
  • Made bot auto respawning togglable (@Averagess)
  • support 1.19.4 (@extremeheat)

4.8.1

  • Fix client crashing when player_remove contains unknown player (@frej4189)
  • Improve look and fix bug slow craft (@sefirosweb)
  • Fix player entity being unset when player is updated (@frej4189)
  • Fix type (@sefirosweb)
  • Improve crafting stacks (@sefirosweb)
  • add example for using the node:readline module (@Jovan-04)

4.8.0

  • Update chat parsing (@frej4189)
  • Fix message event not including chat position (@frej4189)
  • 1.19.3 (@frej4189)

4.7.0

  • 1.19.2 support (@frej4189)

4.6.0

  • Fix unhandled promise rejection in onceWithCleanup (@IceTank) #2833
  • Extend every window that is opened with mineflayer specific window functions (@IceTank) [#2768][#2768]
  • Fix example command line usage messages (@maximmasiutin) #2853
  • Update README_ES.md (@PanIntegralus) #2803
  • Fix block face position target when digging (@WhoTho) #2801
  • Add a native mineflayer event for particles (@NyxaYu) #2813
  • Fix viewDistance type (@Nciklol) [#2824](Fix viewDistance type (#2824) )
  • Add French FAQ (@AugustinMauroy) #2817

4.5.1

  • Fixed syntax error in TypeScript definitions (@JungleDome) commit

4.5.0

  • 1.19 support (@extremeheat @rom1504 @FCKJohni @Shorent)
  • refactoring examples to use bot.registry (@Epirito)
  • Added barrel and coloured shulker boxes to openable windows (@lazydancer)
  • types: Fix return type for openBlock and openEntity (@sefirosweb)
  • Update activateEntity and activateEntityAt types (@amoraschi)

4.4.0

  • Fix chatterbox example not getting dropped item (@u9g) commit
  • Fix 404d link to license (@BalaM314) #2601
  • Add bot.clickWindow mode disclaimer (@IceTank) #2595
  • Add spectator to GameMode types (@IceTank) #2627
  • Update types for isABed (@amoraschi) #2628
  • Replace openChest with openContainer in docs and examples (@slightly-imperfect) #2656
  • Add ender chests as a chest type (@RoseChilds) #2642
  • Added method to wait until sleep function is in reality sleeping (@sefirosweb) #2617
  • Added type on move event (@sefirosweb) #2712
  • Added thunderState type (@sefirosweb) #2711
  • Fix type error on chest open (@IceTank) #2684
  • Add support for repeating and chain command blocks. (@mirkokral) #2669
  • Add player object to blockBreakProgressEnd & observed. (@JackCrispy) #2647
  • Add entity to blockBreakProgress (@JackCrispy ) #2648
  • Add direction support to activateBlock, openBlock (@IceTank) #2039
  • Add entityAtCursor function (@O-of) #2077
  • Fix regex dos (@IceTank) #2350

4.3.0

  • Cache 'positionUpdateSentEveryTick' feature lookup (@IceTank)
  • Remove old teams from bot.teamMap (@U9G)
  • mcdata 3.0.0

4.2.0

  • add missing extraInfos argument to Bot.blockAt function (@dumbasPL)
  • Emit window close event AFTER updating the inventory (@imharvol)
  • Move supportFeature to mcdata (@U9G)
  • Update lib/ and test/ to use prismarine-registry (@extremeheat)
  • only open chests with openContainer (@U9G)
  • Add bot.creative.clearSlot and bot.creative.clearInventory (@U9G)
  • remove transaction warning

4.1.0

  • 1.18.2 support
  • Add nbt option to withdraw and deposit

4.0.0

  • useEntity maintains sneak state
  • BREAKING: remove all callbacks in favor of promises

3.18.0

  • remove callbacks from types and docs

3.17.0

  • callback are now depreciated with mineflayer. Any use of them will print a warning

3.16.0

  • Use prismarine-chunk for block entities

3.15.0

  • Supports 1.18

3.14.1

  • Fix arm_animation and use_entity (@amorashi)

3.14.0

  • Make prismarine-entity versioned (@u9g)
  • fix(typings): Added OpenContainer (@SaubereSache)

3.13.1

  • Fix bug with force lastSentPitch in bot.look (@KadaverBrutalo10)
  • Fix typo harming type safety (@Eagle-Anne)

3.13.0

  • compute scoreboard displayName dynamically (@U9G)
  • SkinsRestorer fix (@U5B)
  • Fix bot not swinging arm on block place (@IceTank)

3.12.0

  • Bypass anticheats that detect sensitivity (@mat-1)
  • Fix removing many players at once from tab list (@mat-1)
  • Added blockAtEntityCursor function (@DatArnoGuy)
  • add option to disable default chat patterns (@U5B)
  • Fixed wrong arm swinging (@IceTank)
  • Add pitch speed to look (@IceTank)
  • Console spam fix (@IceTank)
  • Update openVillager function to return a promise (@amoraschi)
  • Send arm_animation before use_entity (@aesthetic0001)
  • Add reason for the end of a mineflayer bot (@U5B)
  • added rejection of invalid transaction packets (anticheat fix) (@U5B)

3.11.2

  • Remove unnecessary and buggy inventory check in place block (@Karang)
  • Make all events allow async cb typings (@u9g)

3.11.1

  • Get rid of nowaiting (@nickelpro)
  • update readme (@inthmafr)
  • Fix Typings (@link-discord, @IceTank, @u9g)

3.11.0

  • better chat, equipping and consuming errors (@u9g)
  • add bot.usingHeldItem (@mat1)
  • 1.17.1 support (mainly work from @nickelpro and @u9g, but also @Archengius @extremeheat @imharvol @willocn and @rom1504)

3.10.0

  • Add Chinese translations (@Nyaasu66)
  • Fix bot.equip failing with off-hand (@IceTank)
  • window.withdraw no longer will drop items if it takes too many items (@Zn10plays)
  • No longer have to await ready for enchanting (@u9g)
  • Remove polling, recursive calling, rechecks for bot.waitForChunksToLoad (@u9g)
  • Add crystal placing example (@u9g)
  • Fixes physicsEnabled check for knockback (@u9g)
  • Default swingArm to left hand (@u9g)
  • Add support for teams (@builder-247)
  • Add missing bot.transfer documentation (@IceTank)

3.9.0

  • Fix crash on blocks without registered blockId (@Furry)
  • Move when hit by an explsion (@u9g)
  • Add getExplosionDamages() function (@Karang)
  • doc of get explosion (@link-discord)

3.8.0

  • Improved index.d.ts (@DrMoraschi)
  • Added resource pack support (@kaffinpx)
  • Fixed bot.dig error (@MoneyMakingTornado)
  • Added timeout to #consume (@SeanmcCord)
  • Added example for resource pack (@u9g)
  • Improved workflow (@u9g)
  • Linted JS in md files (@u9g)
  • Added bot oxygen Level management (@kaffinpx)
  • Improved links (@satyamedh)
  • Improved links (@AwesomestCode)
  • Improved typing (@u9g)
  • Refactored chat.js (@u9g)
  • Expanded placeBlockWith Options to offhand (@aestetic)
  • Added anvil test (@u9g)
  • Added placeEntity() (@u9g)
  • Improved oxygen typings (@DrMoraschi)
  • Improved socket snippet (@iceTank)
  • Improved placeEntity (@u9g)
  • Renamed bot.quit to end (@u9g)
  • Updated Spanish readme (@DrMoraschi)
  • Added French Translations (@creeper09)
  • Corrected java version in gitpod (@rom)
  • Improved readme lint (@rom)
  • Added container and dropper to allowWindowTypes (@IceTank)

3.7.0

  • Add bot.removeChatPattern() (@BlueBurgersTDD)
  • Add events to typings (@DrMoraschi)
  • Add TR translation (@KaffinPX)
  • Create plugin example (@Zn10plays)
  • Revise readme (@IceTank)
  • Revise chat_parsing example comments (@U5B)
  • Revise raycast example (@IceTank)
  • allow passing nmpclient as an option in createbot (@u9g)
  • Add bot.awaitMessage() (@u9g)
  • Add modular example (@u9g)
  • Fix bug with chat patterns (@u9g)
  • Fix bug with game event (@u9g)

3.6.0

  • add bot.addChatPattern() & bot.addChatPatternSet() & deprecate bot.chatAddPattern() (@U9G)

3.5.0

  • Add common errors to FAQ (@U9G)
  • Move mosts of index.js to lib/loader.js (@U9G)
  • Improve packet_info handling (@Karang)
  • Add getControlState function (@Camezza)

3.4.0

  • fix once leak in placeBlock (@Karang)
  • allow sleeping during rain/thunderstorms (@qrvd)
  • Change transaction apology packet to match vanilla client (@FeldrinH)

3.3.3

  • fix world switch leak

3.3.2

  • fix entity names

3.3.1

  • fix stop digging (@Karang)

3.3.0

  • trading fix (@validgem)
  • fix enchantments (@goncharovchik)
  • fix newListener and removeListener stacking on world change (@U5B)
  • add a 'messagestr' event (@U9G)
  • Add an option forceLook for place block similar to the digging one (@CyberPatrick)
  • Can see block add intersect match (@sefirosweb)
  • Add ability to use an anvil fully (@U9G)

3.2.0

  • Fix position in getBlock()

3.1.0

  • Fix typings of findBlock and findBlocks (@csorfab)
  • place block improvements (@Karang)
  • add face option to dig (@IceTank)
  • trading fixes (@validgem)
  • world events exposed by pworld (@u9g)
  • fix wait for ticks and expose physicsEnabled (@Karang)

3.0.0

  • added null or undefined check in inventory (@u9g)
  • Removed broken use of "this" in physics.js (@TheDudeFromCI)
  • Promisify testCommon (@ArcticZeroo)
  • Fixed Bot not skipping end credits (@IceTank)
  • BREAKING: Simplify windows API and promisify tests (@Karang) : several methods and events from window API were changed:
    • Removed Chest, EnchantmentTable, Furnace, Dispenser and Villager classes (they all are Windows now)
    • Dispensers are now handled by the same code as other containers, hopper too (they were missing)
    • There is now only 2 events signaling a slot update ("updateSlot" and "updateSlot:slotId" of the Window class) (before there was: "setSlot", "setSlot:windowId", "windowUpdate", "updateSlot", on 3 different eventEmitter (and not all of them were working properly))
    • All windows (present and future) now have a withdraw and deposit function

2.41.0

  • Fix Time type definition (@hivivo)
  • Add face for block in sight result (@Karang)
  • Fix skin restorer bug (@TheDudeFromCI)
  • Improve enchantment table info (@Karang)
  • 1.16.5 support (@rom1504)

2.40.1

  • Fix for not handling negative numbers in time plugin (@Naomi)
  • Fix typescript Bot definition (@rom1504)

2.40.0

  • fix for dig ignore (@TheDudeFromCI)
  • better calculation of digging range (@goncharovchik)
  • emit death once (@extremeheat)
  • add waitForTicks function (@TheDudeFromCI)
  • add null check for sign text (@u9g)

2.39.2

  • explicit node 14 support

2.39.1

  • add null check in bot.dig (@rom1504)
  • Fix deprecation warning for block in sight (@Karang)

2.39.0

  • Add number support to bot.chat (@BlueBurgersTDD)
  • Fixed && Improved blockFind function with useExtraInfo = true (@magicaltoast)
  • Added option to allow the bot to keep it's head in place when mining. (@TheDudeFromCI)

2.38.0

  • Add bot.game.serverBrand property (@Karang)
  • set extraInfos to false in blockIsNotEmpty (@mat-1)
  • make the ChatMessage.toAnsi:lang argument optional (@Antonio32A)
  • Fixed message types (@TheDudeFromCI)
  • by default hideErrors is now true (@rom1504)

2.37.1

  • Optimize lookAt promise behavior (@ph0t0shop)

2.37.0

  • Promisify villager & Trader (thanks @ph0t0shop)
  • protect against action id going over 32767 (@rom1504)
  • fix incorrect handling of username definition (@rom1504)

2.36.0

  • all async method now both return promises and take a callback (thanks @ph0t0shop for this great improvement)

2.35.0

  • Extra position packet after TP
  • Add blockAtCursor
  • Deprecate blockInSight
  • TS typing fixes

2.34.0

  • 1.16.4 support

2.33.0

  • block_actions fix (thanks @SpikeThatMike)
  • typescript fixes (thanks @TheDudeFromCI and @NotSugden)
  • add uuid by objectUUID handling (thanks @Rob9315)
  • fix bed packet (thanks @imharvol)
  • better plugin handling (thanks @TheDudeFromCI)

2.32.0

  • 1.16.3 support (thanks @GroobleDierne and @TheDudeFromCI)
  • fix bug with entity width (thanks @TheDudeFromCI)
  • Add ability to call openChest on shulker boxes (thanks @efunneko)

2.31.0

  • Fix furnace and add tests (thanks @ImHarvol)
  • Add offhand param to d.ts (thanks @TheDudeFromCI)
  • Add hasAttackCooldown feature (thanks @TheDudeFromCI)
  • Add type validation for bot.chat (thanks @BlueBurgersTDD)
  • Add chat position to message event (thanks @larspapen)

2.30.0

  • Add support for Barrel (#1344) (thanks @ImHarvol)
  • Fix attack cooldown bug (thanks @TheDudeFromCI)
  • Exposed getDestSlot (thanks @TheDudeFromCI)
  • Simplify setCommandBlock arguments (thanks @ImHarvol)
  • hide unknown transaction warning if hideErrors option is enabled

2.29.1

  • fix findblock typescript def (thanks @TheDudeFromCI)
  • fix setCommandBlock for recent versions (thanks @ImHarvol)

2.29.0

  • Add hand parameter to activateItem (thanks @Karang)
  • remove _chunkColumn from the api (bot.world should now be used)
  • Handle MC|AdvCmd misspelling (thanks @ImHarvol)

2.28.1

  • fix findBlocks (thanks @Karang)

2.28.0

  • add nearestEntity function (thanks @Karang)

2.27.0

  • add heldItemChanged

2.26.0

  • use and expose prismarine-world as bot.world
  • add itemDrop event (thanks @ImHarvol)
  • fix bot.fish callback (thanks @GroobleDierne)
  • parse entity metadata for crouching (thanks @IdanHo)
  • fix bot.time.day (thanks @Naomi-alt)
  • improve find blocks options (thanks @Karang)

2.25.0

  • emit chestLidMove (thanks @imharvol)
  • add options for main hand selection (thanks @Colten-Covington)
  • fix respawning columns issues (thanks @Karang)

2.24.0

  • Fix getBlockAt when outside bounds
  • Improve documentation and examples
  • Add ability to change the skin parts of a bot (thanks @Naomi-alt)

2.23.0

  • 1.16 support
  • fix noteheard (thanks @Naomi-alt)

2.22.1

  • better typedef (thanks @Konstantin)
  • fix off by 1 error in findBlocks (thanks @Karang)
  • physics.js look fix (thanks @thesourceoferror)
  • fix chat message bracketing (thanks @Nurutomo)
  • use prismarine-physics

2.22.0

  • Improve digTime computation (thanks @Karang)
  • expose blockEntity.raw (thanks @SiebeDW)
  • improve typedef for find block options (thanks @TheDudeFromCI)

2.21.0

  • don't log errors if hideErrors is true

2.20.0

  • add extra infos option in find block

2.19.2

  • fix ground up for 1.13->1.15

2.19.1

  • fix find block (thanks @Karang)
  • improve sign parsing (thanks @cookiedragon234)

2.19.0

  • much faster findBlock (thanks @Karang)

2.18.0

  • fix bugs in lookAt and setQuickBarSlot
  • add auto_totem example (thanks @AlexProgrammerDE)
  • improve blockAt speed

2.17.0

  • physics engine refactor (thanks @Karang)
  • mcdata update for better 1.14 and 1.15 support

2.16.0

  • use protodef compiler (thanks @Karang)
  • off-hand support (thanks @Karang)
  • fix type definitions (thanks @dada513)

2.15.0

  • fix transfer bugs (thanks @Karang)
  • add typescript definitions (thanks @IdanHo)

2.14.1

  • fix openVillager

2.14.0

  • 1.15 support
  • russian translation (thanks @shketov)

2.13.0

  • 1.14 support : more tests, refactored pwindows, feature flags (thanks @Karang)
  • Look at the center of the face when placing block
  • improve bot.sleep : don't sleep if mob are present (thanks @ImHarvol)

2.12.0

  • 1.13 support (thanks @Karang, @hornta, @SiebeDW)
  • better fishing support (thanks @hutu13879513663)

2.11.0

  • Expose columns & blockEntities (thanks @SiebeDW)
  • Create discord.js (thanks @SiebeDW)
  • change amount of slots based on version (thanks @IdanHo)
  • Fix 'respawn' event (thanks @ImHarvol)
  • Add callback to creative set block (thanks @wvffle)

2.10.0

Lot of fixes from @wvffle in this release :

  • more checks when digging
  • expose a bot.swingArgm() function
  • better toString to chat message
  • fix handling of empty signs
  • correct handling of entity metadata change And some others :
  • new tps plugin by @SiebeDW
  • correct handling of chunk unloading by @IdanHo

2.9.6

  • fix logErrors option

2.9.5

  • fix logErrors

2.9.4

  • enable catching and logging of errors by default

2.9.3

  • fix typo in variable name actionId

2.9.2

  • improve pushback (thanks @Vap0r1ze)
  • more robust handling of tablist (thanks @wvffle)
  • ignore (with a warning) transaction without previous click

2.9.1

  • improve boss bar
  • add checks in scoreboard implementation

2.9.0

  • add universal chat patterns to support more chat plugins

2.8.1

  • fix error on scoreboard removal

2.8.0

lot of new features from @wvffle :

  • support for block entities
  • improved block bars support
  • add block in sight
  • fix scoreboard support
  • add eating support
  • add tab complete support
  • add fishing support
  • better sign text support
  • repl example

2.7.5

  • improve basic find block a bit

2.7.4

  • start the bot alive in all cases
  • correct run speed and use it to limit the speed properly (thanks @CheezBarger)
  • emit error instead of throwing when loading a chunk (thanks @ArcticZeroo)

2.7.3

  • use docsify for docs

2.7.2

  • don't do anything if transaction.action < 0 (fix for some non-vanilla plugins)

2.7.1

  • include fixes from pchunk, protodef and mcdata

2.7.0

  • fix cannot jump repeatedly
  • fix spaces in chatmessage (thanks @Gjum)
  • add bot.getControlStates (thanks @ArcticZeroo)
  • Support end dimension (thanks @iRath96)
  • Added sneaking option to controll states (thanks @Meldiron)
  • add title event (thanks @yario-o)
  • Update sound.js to include hardcoded sound effects (thanks @jeresuikkila)
  • Support for the new launcher_profiles.json format (thanks @Amezylst)
  • update api about checkTimeoutInterval

2.6.1

  • fix chatmessage
  • add plugins to bot options to be able to disable an internal plugin

2.6.0

  • improve ChatMessage translation functionality (thanks @plexigras)
  • added eslint
  • es6
  • fix autoversion in online mode

2.5.0

  • don't swing arm when activating an entity
  • new plugin loading api

2.4.1

  • better 1.12 support

2.4.0

  • auto version detection (thanks @plexigras)

2.3.0

  • support version 1.12 (thanks @jonathanperret)
  • add example to use minecraft session file for auth (thanks @plexigras)

2.2.0

  • added book writing plugin (thanks @plexigras)
  • Make sure bot.time.day is between 0 and 24000 (thanks @roblabla)
  • Pass skyLightSent to Chunk.load (thanks @iRath96)

2.1.1

  • use protodef aliases to properly define channels

2.1.0

  • add bot.canSeeBlock (thanks @Nixes)
  • handle unknown entities and entities sent with their internal id
  • add bloodhound to plugin list
  • fix chat hoverEvent for 1.9

2.0.0

  • added support for minecraft chests (thanks @plexigras)
  • cross version support : 1.8, 1.9, 1.10 and 1.11 now supported
  • [BREAKING] prismarine classes (Block, Entity, Recipe, ...) are now available only by requiring them, not in mineflayer.X. It was required to make cross version possible. minecraft-data is also to be required directly and not available as mineflayer.blocks. The code depending on this should be updated, hence the major version.

1.8.0

  • add actionBar event (thanks @ArcticZeroo)
  • added support for villager trading (thanks @plexigras)

1.7.5

  • bump dependencies

1.7.4

  • update minecraft-data

1.7.3

  • add callback to activateBlock

1.7.2

  • update dependencies

1.7.1

  • update minecraft-protocol, minecraft-data and protodef

1.7.0

  • listen for disconnect in login phase (thanks @deathcap)
  • fix multi_block_change (thanks @Corgano)
  • remove chat filter : fix utf8 in chat
  • add extra tolerance for malformed sign packets (thanks @G07cha)
  • adapt to new minecraft data entities format
  • update minecraft-protocol to 0.17.2

1.6.0

  • add functionalities to use scoreboard (thanks @jakibaki)
  • update to minecraft-data 0.16.3
  • 50 -> 20 tps for physics
  • Remove requireindex, for browserify support
  • add bot.setCommandBlock

1.5.3

  • fix entity_status

1.5.2

  • use prismarine-recipe and prismarine-windows
  • use require-self to be able to do require('mineflayer') in the examples
  • fix viewDistance sending

1.5.1

  • add checkTimeoutInterval to createBot

1.5.0

  • fix achievements parsing in toString()
  • update to nmp 0.16
  • use prismarine-item
  • add example to run multiple bots
  • uuid is now a dashed string
  • remove digging interruption : this doesn't happen in 1.8 servers (and caused problem in some spigot servers)

1.4.0

  • improve placeBlock : now use lookAt before placing and has a callback
  • fix soulsand speed
  • use new multi-version version of (node-)minecraft-data

1.3.0

  • swing arm on placing a block, look at center of block when activating a block (thanks gipsy-king)
  • refactor examples (thanks Pietro210)
  • add clickWindow support to ContainerWindow (thanks Gnomesley)
  • fix skylight in the nether
  • update node-mojangson to display unparsed text in case of error

1.2.1

  • Prevent crash when an unknown entity is spawned
  • add createBot to api.md

1.2.0

  • update minecraft-protocol to 0.14.0 : several fixes (error are now catchable, packets are in-order, packets fixes, etc.)
  • add ContainerWindow to support non-Vanilla plugins and add /invsee example (thanks Pietro210)
  • add a callback to bot.look and bot.lookAt
  • when receiving a remove effect packet : if the corresponding effect doesn't exist yet, emit an event with just the id of the effect (thanks Pietro210)
  • swing arm immediately when digging (thanks gipsy-king)
  • now updates bot.entity.heldItem when bot.heldItem is updated
  • fix cli args in examples
  • add forcedMove event
  • fix equipment api
  • new minecraft data version : better metadata handling

1.1.2

  • a small fix in chat.js
  • add a licence file

1.1.1

  • bot.transfer is faster
  • fix arm_animation
  • using mojangson parser for chat hoverevent
  • add chat patterns for unidentified chat messages
  • fix player leaving

1.1.0

Lot of fixes and improvements in this version in order to support mineflayer 1.8.3, including :

  • minecraft 1.8.3 support
  • update minecraft protocol to 0.13.4
  • move enums data to minecraft-data
  • add automatic testing with a vanilla minecraft server on circle ci
  • add argv arguments to examples
  • refactor inventory.js
  • use new recipe format handling metadata better
  • fix lot of things to support 1.8.3 including :
  • block format change
  • position change : y is now always at the feet of the bot

1.0.0

  • updated minecraft protocol to 0.11 (Minecraft 1.6.2 support).
  • small changes in the arguments of some events: chat, whisper and message. See doc/api.md.

0.1.1

  • updated minecraft protocol to 0.10 (Minecraft 1.5.2 support).

0.1.0

Huge thanks to zuazo for debugging and eliminating the problems with 1.5.1 protocol update and node 0.10 update!

  • update minecraft-protocol to 0.9.0 - includes many fixes
  • blocks: fix buffer length assertion error (thanks zuazo)
  • physics: fix assertion error (thanks zuazo)

0.0.35

  • inventory: window clicking waits a bit if you have just dug fixes a rejected transaction race condition.

0.0.34

  • inventory: equipping makes the quick bar a basic LRU cache. This can alleviate some race conditions when trying to equip a different tool immediately after digging.

0.0.33

  • crafting: fix shapeless recipe support
  • inventory: fix several instances which could cause transaction rejected
  • add missing recipes (thanks rom1504)
  • recipe.delta data structure changed.

0.0.32

  • digging: fix crash when not holding a tool

0.0.31

  • only stationary water has a negative effect on digging
  • digging: if you dig while already digging, instead of crashing, mineflayer will cancel the in progress dig and start the new one.
  • digging: in creative mode dig time is 0
  • digging interruption error has a code so you can check for it

0.0.30

  • expose the materials enum as mineflayer.materials

0.0.29

  • digging is faster and has less bugs
  • you can stop digging with bot.stopDigging().
  • bot.dig(block, [timeout], [callback]) changed to bot.dig(block, [callback]).
  • add bot.digTime(block)
  • add block.material
  • add block.harvestTools
  • add window.emptySlotCount()
  • block and item enums are cleaned up. Every block and item has an unambiguous name and displayName.

0.0.28

  • add missing recipe for wooden planks
  • fix various crafting and inventory bugs
  • unequip works with hand as a destination

0.0.27

  • add mineflayer.Location which can help you locate chunk boundaries
  • entity.metadata is formatted as an object instead of an array for easier access
  • canDigBlock returns false if block is null instead of crashing.

0.0.26

  • fix bot.heldItem being wrong sometimes
  • water and lava are not solid

0.0.25

  • bot.equip - wait at least a tick before calling callback

0.0.24

  • fix digging leaves not calling callback.

0.0.23

  • add enchantment table support. See examples/chest.js for an example.
  • rename bot.tell to bot.whisper to be consistent with 'whisper' event. (thanks Darthfett)

0.0.22

  • update vec3 to 0.1.3
  • add "whisper" chat event

0.0.21

This release is feature-complete with the old C++/Qt based version of mineflayer.

  • add bot.activateItem()
  • add bot.deactivateItem()
  • add bot.useOn(targetEntity)

0.0.20

  • add dispenser support
    • add mineflayer.Dispenser
    • add bot.openDispenser(dispenserBlock)

0.0.19

  • add furnace support
    • add mineflayer.Furnace
    • add bot.openFurnace(furnaceBlock)
  • mineflayer.Chest: "update" event renamed to "updateSlot"
  • bot.equip(itemType, destination, [callback]) changed to bot.equip(item, destination, [callback]). Use bot.inventory.items() to get a list of what items you can choose from to equip.
  • fix bot.openChest not working for ender chests
  • fix incorrectly scaled fuel percentage
  • upgrade to minecraft-protocol 0.7.0
    • mineflayer.createBot no longer takes a email argument.
    • The username and password arguments are used to authenticate with the official minecraft servers and determine the case-correct username. If you have migrated your user account to a mojang login, username looks like an email address.
    • If you leave out the password argument, username is used to connect directly to the server. In this case you will get kicked if the server is in online mode.

0.0.18

  • fix crash for some block updates

0.0.17

recalled

0.0.16

  • add chest support
    • add mineflayer.Chest
    • add bot.openChest(chestBlock)
  • block.meta renamed to block.metadata
  • item.meta renamed to item.metadata
  • fix crash when player causes entityGone message
  • update to minecraft-protocol 0.6.6

0.0.15

  • fix bot.sleep not working at all
  • add bot.isSleeping
  • add "sleep" event
  • add "wake" event
  • bot.sleep(bedPoint) changed to bot.sleep(bedBlock)
  • fix mineflayer.Recipe not exposed

0.0.14

  • add crafting support
    • add mineflayer.windows
    • add mineflayer.Recipe
    • bot.inventory is now an instance of InventoryWindow
    • bot.inventory.count is no longer a map of id to count. Window instances have a count(itemType, [metadata]) method.
    • bot.inventory.quickBarSlot moved to bot.quickBarSlot.
    • add 'windowOpen' (window) event
    • add 'windowClose' (window) event
    • add bot.craft(recipe, count, craftingTable, [callback])
    • add bot.recipesFor(itemType, metadata, minResultCount, craftingTable)
  • block.pos renamed to block.position.
  • 'blockUpdate' (point) event signature changed to 'blockUpdate' (oldBlock, newBlock)
  • 'blockUpdate:(x, y, z)' event signature changed to 'blockUpdate:(x, y, z)' (oldBlock, newBlock)
  • add 'diggingAborted' (block) event
  • add bot.unequip(destination, [callback])
  • add bot.toss(itemType, metadata, count, [callback])
  • bot.startDigging(block) changed to bot.dig(block, [timeout], [callback]).
  • add bot.activateBlock(block)

0.0.13

  • fix bot.equip when already equipping the item
  • fix some incorrect block physics
  • add mineflayer.recipes enum
  • fix crash when digging at a high elevation

0.0.12

  • add inventory support
    • add Item class which is exposed on mineflayer
    • add bot.inventory (see docs for more details)
    • add bot.equip(itemType, destination, [callback])
    • add bot.tossStack(item, [callback])
  • add digging support
    • add bot.startDigging(block)
    • add bot.canDigBlock(block)
  • blocks: add blockUpdate:(x, y, z) event.
  • add building support
    • add bot.placeBlock(referenceBlock, faceVector)
  • add block.painting
  • add Painting class which is exposed on mineflayer
  • add experience orb support
    • entity.type can be orb now
    • entity.count is how much experience you get for collecting it

0.0.11

  • physics: skip frames instead of glitching out
  • default bot name to Player - createBot can take no arguments now.

0.0.10

  • physics: fix bug: walking too slowly on Z axis

0.0.9

  • ability to sprint (thanks ruan942)
  • fix color code stripping (thanks rom1504)
  • event "onNonSpokenChat" deleted
  • new event "message" which fires for all messages
  • bot.chat no longer checks for "/tell" at the beginning
  • add bot.tell(username, message) method
  • fix crash when an entity effect occurs

0.0.8

  • chat: no longer suppress "chat" events for your own chat (thanks Darthfett).
  • ability to mount / dismount vehicles and attack
  • physics: fix tall grass and dead bushes treated as solid
  • fix "respawn" event firing twice sometimes
  • remove bot.spawn() and autoSpawn option. auto spawn is now mandatory.
  • fix sending spawn packet twice on init
  • fix bots spawning with their heads on backwards
  • fix bots jumping when they get hit
  • update player heights when they crouch
  • add support for signs: block.signText and bot.updateSign(block, text)

0.0.7

  • add bot.time.day and bot.time.age and "time" event
  • add bot.entities which is a map of the entities around you
  • add bot.look(yaw, pitch, force) and bot.lookAt(point, force)

0.0.6

  • add a physics engine which understands gravity
  • add jumper example, jumps whenever you chat
  • add respawn event which fires when you die or change dimensions
  • Block instances have a boundingBox property, which is currently either solid or empty.
  • fix game event to fire correctly
  • bot.game.spawnPoint moved to bot.spawnPoint.
  • bot.game.players moved to bot.players.
  • bot.quit has a default reason of "disconnect.quitting" (thanks Darthfett)

0.0.5

  • unload chunks when changing dimensions
  • blocks: handle all forms of block changing so that blockAt is always accurate.

0.0.4

  • expose Block, Biome, and Entity

0.0.3

  • add bot.blockAt(point) which returns a Block
  • add mineflayer.blocks, mineflayer.biomes, and mineflayer.items
  • add bot chunk event
  • fix spawn event and settings.showCape
  • added chatterbox example
  • changed entityDetach event to have a vehicle argument
  • changed entityEffectEnd event to have an effect argument instead of effectId
  • fix prefixes in pseudos in chat. (thanks rom1504)
  • update vec3 to 0.1.0 which uses euclidean modulus

0.0.2

  • add bot.game.spawnPoint
  • add spawn support
  • add rain support
  • add support for getting kicked
  • add settings support
  • add experience support
  • add bed support
  • health status knowledge
  • add entity tracking API