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walk is error prone when bot has to jump repeatedly #14
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How much does he have to jump? A series of 2-gaps? |
It's inconsistent. If you do at least 10 in a row of 1-gaps it should be enough to duplicate the issue. |
I'll test it tonight. |
FWIW, this is not introduced by your PR - this issue existed before. |
I haven't been able to reproduce this issue. Right now I have a course with 10 2-block gaps in a row and it does just fine.. |
Interesting. I wonder if it has something to do with processor speed and using an event loop for the physics engine. I also noticed that if I |
I'm running it on a MacBook Pro Retina (2.7 Ghz) and don't see any noticeable cpu utilization. Maybe the event loop isn't running fast enough? Yeah, I filed a bug on that a few minutes ago. I'm guessing that it doesn't settle on the ground properly in between jumps. |
To recreate this bug just make a 1 block distance between each block.
in physics.js to a value lower than 0.1 |
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