diff --git a/README.md b/README.md index 2c25a100a..5424813fb 100644 --- a/README.md +++ b/README.md @@ -91,7 +91,7 @@ Projects that provide data: | Project name | Language | Source | Data provided | | --- | --- | --- | --- | -| [minecraft-wiki-extractor](https://github.com/PrismarineJS/minecraft-wiki-extractor) | Node.js | [minecraft wiki](http://minecraft.gamepedia.com/Minecraft_Wiki) | blocks, items, entities, recipes | +| [minecraft-wiki-extractor](https://github.com/PrismarineJS/minecraft-wiki-extractor) | Node.js | [minecraft wiki](https://minecraft.wiki) | blocks, items, entities, recipes | | [mcdevs-wiki-extractor](https://github.com/PrismarineJS/mcdevs-wiki-extractor) | Node.js | [wiki.vg](http://wiki.vg/Protocol) | a partial protocol, entities | | [node-minecraft-extractor](https://github.com/PrismarineJS/node-minecraft-extractor) | Node.js | merge between wiki.vg and mcwiki | a complete entities file | | [minecraft-jar-extractor](https://github.com/PrismarineJS/minecraft-jar-extractor) | Node.js | minecraft server jar | a very partial but completely up to date protocol | @@ -109,7 +109,7 @@ Pages interesting to manually update the data if necessary: | [wiki.vg Inventory page](http://wiki.vg/Inventory) | windows | | [wiki.vg](http://wiki.vg/Block_Actions) | instruments | | [a mineflayer PR](https://github.com/PrismarineJS/mineflayer/pull/197) | biomes | -| [mcwiki effects page](http://minecraft.gamepedia.com/Status_effect) | effects | +| [mcwiki effects page](https://minecraft.wiki/w/Effect) | effects | | [wiki.vg protocol version numbers](http://wiki.vg/Protocol_version_numbers) | protocolVersions | ## Data quality diff --git a/data/bedrock/1.16.201/proto.yml b/data/bedrock/1.16.201/proto.yml index 684cfbf8e..9a8667652 100644 --- a/data/bedrock/1.16.201/proto.yml +++ b/data/bedrock/1.16.201/proto.yml @@ -1512,7 +1512,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2372,7 +2372,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.16.210/proto.yml b/data/bedrock/1.16.210/proto.yml index 86192f2c0..1889075f3 100644 --- a/data/bedrock/1.16.210/proto.yml +++ b/data/bedrock/1.16.210/proto.yml @@ -1559,7 +1559,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2499,7 +2499,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.16.220/proto.yml b/data/bedrock/1.16.220/proto.yml index 360926f20..03f858620 100644 --- a/data/bedrock/1.16.220/proto.yml +++ b/data/bedrock/1.16.220/proto.yml @@ -1693,7 +1693,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1854,7 +1854,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -2974,7 +2974,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.17.0/proto.yml b/data/bedrock/1.17.0/proto.yml index 5fb1ecf1b..9b00a144d 100644 --- a/data/bedrock/1.17.0/proto.yml +++ b/data/bedrock/1.17.0/proto.yml @@ -1695,7 +1695,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1856,7 +1856,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -2976,7 +2976,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.17.10/proto.yml b/data/bedrock/1.17.10/proto.yml index b48eb402c..3fc5619e4 100644 --- a/data/bedrock/1.17.10/proto.yml +++ b/data/bedrock/1.17.10/proto.yml @@ -1778,7 +1778,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1944,7 +1944,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3073,7 +3073,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.17.30/proto.yml b/data/bedrock/1.17.30/proto.yml index 6138261af..3e35f5807 100644 --- a/data/bedrock/1.17.30/proto.yml +++ b/data/bedrock/1.17.30/proto.yml @@ -1791,7 +1791,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1957,7 +1957,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3103,7 +3103,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.17.40/proto.yml b/data/bedrock/1.17.40/proto.yml index 141797e67..918f39214 100644 --- a/data/bedrock/1.17.40/proto.yml +++ b/data/bedrock/1.17.40/proto.yml @@ -1791,7 +1791,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1957,7 +1957,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3103,7 +3103,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.18.0/proto.yml b/data/bedrock/1.18.0/proto.yml index 2311bbf2a..85e29029f 100644 --- a/data/bedrock/1.18.0/proto.yml +++ b/data/bedrock/1.18.0/proto.yml @@ -1798,7 +1798,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1964,7 +1964,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3111,7 +3111,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.18.11/proto.yml b/data/bedrock/1.18.11/proto.yml index 508c992f5..f7713f16c 100644 --- a/data/bedrock/1.18.11/proto.yml +++ b/data/bedrock/1.18.11/proto.yml @@ -1805,7 +1805,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1971,7 +1971,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3118,7 +3118,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.18.30/proto.yml b/data/bedrock/1.18.30/proto.yml index 08c96097a..d9556ea33 100644 --- a/data/bedrock/1.18.30/proto.yml +++ b/data/bedrock/1.18.30/proto.yml @@ -1815,7 +1815,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1981,7 +1981,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3132,7 +3132,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.1/proto.yml b/data/bedrock/1.19.1/proto.yml index 7e2bc6428..1ba299e8b 100644 --- a/data/bedrock/1.19.1/proto.yml +++ b/data/bedrock/1.19.1/proto.yml @@ -1829,7 +1829,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -1995,7 +1995,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3151,7 +3151,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.10/proto.yml b/data/bedrock/1.19.10/proto.yml index 26ba4f8ef..c5214d954 100644 --- a/data/bedrock/1.19.10/proto.yml +++ b/data/bedrock/1.19.10/proto.yml @@ -1880,7 +1880,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2046,7 +2046,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3202,7 +3202,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.20/proto.yml b/data/bedrock/1.19.20/proto.yml index 72553489e..aab9ae706 100644 --- a/data/bedrock/1.19.20/proto.yml +++ b/data/bedrock/1.19.20/proto.yml @@ -1901,7 +1901,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2067,7 +2067,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3239,7 +3239,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.21/proto.yml b/data/bedrock/1.19.21/proto.yml index f70255729..c61c89050 100644 --- a/data/bedrock/1.19.21/proto.yml +++ b/data/bedrock/1.19.21/proto.yml @@ -1901,7 +1901,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2067,7 +2067,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3239,7 +3239,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.30/proto.yml b/data/bedrock/1.19.30/proto.yml index f84c626f3..2540039c8 100644 --- a/data/bedrock/1.19.30/proto.yml +++ b/data/bedrock/1.19.30/proto.yml @@ -1902,7 +1902,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2068,7 +2068,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3254,7 +3254,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.40/proto.yml b/data/bedrock/1.19.40/proto.yml index aa1145536..32ed035cf 100644 --- a/data/bedrock/1.19.40/proto.yml +++ b/data/bedrock/1.19.40/proto.yml @@ -1912,7 +1912,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2078,7 +2078,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3264,7 +3264,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.50/proto.yml b/data/bedrock/1.19.50/proto.yml index c805278e7..852901e0f 100644 --- a/data/bedrock/1.19.50/proto.yml +++ b/data/bedrock/1.19.50/proto.yml @@ -1912,7 +1912,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2078,7 +2078,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3266,7 +3266,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.60/proto.yml b/data/bedrock/1.19.60/proto.yml index cc1e10139..7d49a0063 100644 --- a/data/bedrock/1.19.60/proto.yml +++ b/data/bedrock/1.19.60/proto.yml @@ -1916,7 +1916,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2082,7 +2082,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3273,7 +3273,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.62/proto.yml b/data/bedrock/1.19.62/proto.yml index 6b357c2e9..d0a850294 100644 --- a/data/bedrock/1.19.62/proto.yml +++ b/data/bedrock/1.19.62/proto.yml @@ -1917,7 +1917,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2083,7 +2083,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3274,7 +3274,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.70/proto.yml b/data/bedrock/1.19.70/proto.yml index 77ff47ee9..fe6ba963b 100644 --- a/data/bedrock/1.19.70/proto.yml +++ b/data/bedrock/1.19.70/proto.yml @@ -1917,7 +1917,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2083,7 +2083,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3278,7 +3278,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.19.80/proto.yml b/data/bedrock/1.19.80/proto.yml index e188457ba..3d41422a4 100644 --- a/data/bedrock/1.19.80/proto.yml +++ b/data/bedrock/1.19.80/proto.yml @@ -1929,7 +1929,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2095,7 +2095,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3291,7 +3291,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.20.0/proto.yml b/data/bedrock/1.20.0/proto.yml index 9a1d47963..40056c713 100644 --- a/data/bedrock/1.20.0/proto.yml +++ b/data/bedrock/1.20.0/proto.yml @@ -1934,7 +1934,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2100,7 +2100,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3302,7 +3302,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/1.20.10/proto.yml b/data/bedrock/1.20.10/proto.yml index 1776df75f..59567740d 100644 --- a/data/bedrock/1.20.10/proto.yml +++ b/data/bedrock/1.20.10/proto.yml @@ -1956,7 +1956,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2122,7 +2122,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3328,7 +3328,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/bedrock/latest/proto.yml b/data/bedrock/latest/proto.yml index 98cec0d9e..333dbf44e 100644 --- a/data/bedrock/latest/proto.yml +++ b/data/bedrock/latest/proto.yml @@ -1964,7 +1964,7 @@ packet_update_trade: # Trading based on Minecraft economy - specifies if the prices of the villager's offers are modified by an increase in # demand for the item. (A mechanic added in 1.11.) Buying more of the same item will increase the price # of that particular item. - # https://minecraft.gamepedia.com/Trading#Economics + # https://minecraft.wiki/w/Trading#Economics economic_trades: bool # NBT serialised compound of offers that the villager has. offers: nbt @@ -2130,7 +2130,7 @@ packet_structure_block_update: # used to export the structure to a file. structure_name: string # DataField is the name of a function to run, usually used during natural generation. A description can - # be found here: https://minecraft.gamepedia.com/Structure_Block#Data. + # be found here: https://minecraft.wiki/w/Structure_Block#Data. data_field: string # IncludePlayers specifies if the 'Include Players' toggle has been enabled, meaning players are also # exported by the structure block. @@ -3338,7 +3338,7 @@ packet_motion_prediction_hints: # animation, or to activate a controller which can start a sequence of animations based on different # conditions specified in an animation controller. # Much of the documentation of this packet can be found at -# https://minecraft.gamepedia.com/Bedrock_Edition_beta_animation_documentation. +# https://learn.microsoft.com/minecraft/creator/reference/content/animationsreference. packet_animate_entity: !id: 0x9e !bound: client diff --git a/data/pc/1.11.2/protocolComments.json b/data/pc/1.11.2/protocolComments.json index 2d5cd263d..2d3be44b7 100644 --- a/data/pc/1.11.2/protocolComments.json +++ b/data/pc/1.11.2/protocolComments.json @@ -475,57 +475,57 @@ "after": [ "Effect IDs:", "", - "| ID | Name | Data |", - "|----------|-----------------------------------------------------------|-----------------------------------------------------------------|", + "| ID | Name | Data |", + "|----------|-----------------------------------------------------------|---------------------------------------------------------------------------------------|", "| Sound |", - "| 1000 | Dispenser dispenses | |", - "| 1001 | Dispenser fails to dispense | |", - "| 1002 | Dispenser shoots | |", - "| 1003 | Ender eye launched | |", - "| 1004 | Firework shot | |", - "| 1005 | Iron door opened | |", - "| 1006 | Wooden door opened | |", - "| 1007 | Wooden trapdoor opened | |", - "| 1008 | Fence gate opened | |", - "| 1009 | Fire extinguished | |", - "| 1010 | Play record | |", - "| 1011 | Iron door closed | |", - "| 1012 | Wooden door closed | |", - "| 1013 | Wooden trapdoor closed | |", - "| 1014 | Fence gate closed | |", - "| 1015 | Ghast warns | |", - "| 1016 | Ghast shoots | |", - "| 1017 | Enderdragon shoots | |", - "| 1018 | Blaze shoots | |", - "| 1019 | Zombie attacks wood door | |", - "| 1020 | Zombie attacks iron door | |", - "| 1021 | Zombie breaks wood door | |", - "| 1022 | Wither breaks block | |", - "| 1023 | Wither spawned | |", - "| 1024 | Wither shoots | |", - "| 1025 | Bat takes off | |", - "| 1026 | Zombie infects | |", - "| 1027 | Zombie villager converted | |", - "| 1028 | Ender dragon death | |", - "| 1029 | Anvil destroyed | |", - "| 1030 | Anvil used | |", - "| 1031 | Anvil landed | |", - "| 1032 | Portal travel | |", - "| 1033 | Chorus flower grown | |", - "| 1034 | Chorus flower died | |", - "| 1035 | Brewing stand brewed | |", - "| 1036 | Iron trapdoor opened | |", - "| 1037 | Iron trapdoor closed | |", + "| 1000 | Dispenser dispenses | |", + "| 1001 | Dispenser fails to dispense | |", + "| 1002 | Dispenser shoots | |", + "| 1003 | Ender eye launched | |", + "| 1004 | Firework shot | |", + "| 1005 | Iron door opened | |", + "| 1006 | Wooden door opened | |", + "| 1007 | Wooden trapdoor opened | |", + "| 1008 | Fence gate opened | |", + "| 1009 | Fire extinguished | |", + "| 1010 | Play record | |", + "| 1011 | Iron door closed | |", + "| 1012 | Wooden door closed | |", + "| 1013 | Wooden trapdoor closed | |", + "| 1014 | Fence gate closed | |", + "| 1015 | Ghast warns | |", + "| 1016 | Ghast shoots | |", + "| 1017 | Enderdragon shoots | |", + "| 1018 | Blaze shoots | |", + "| 1019 | Zombie attacks wood door | |", + "| 1020 | Zombie attacks iron door | |", + "| 1021 | Zombie breaks wood door | |", + "| 1022 | Wither breaks block | |", + "| 1023 | Wither spawned | |", + "| 1024 | Wither shoots | |", + "| 1025 | Bat takes off | |", + "| 1026 | Zombie infects | |", + "| 1027 | Zombie villager converted | |", + "| 1028 | Ender dragon death | |", + "| 1029 | Anvil destroyed | |", + "| 1030 | Anvil used | |", + "| 1031 | Anvil landed | |", + "| 1032 | Portal travel | |", + "| 1033 | Chorus flower grown | |", + "| 1034 | Chorus flower died | |", + "| 1035 | Brewing stand brewed | |", + "| 1036 | Iron trapdoor opened | |", + "| 1037 | Iron trapdoor closed | |", "| Particle |", - "| 2000 | Spawns 10 smoke particles, e.g. from a fire | Direction, see below |", - "| 2001 | Block break + block break sound | |", - "| 2002 | Splash potion. Particle effect + glass break sound. | [Potion ID](http://minecraft.gamepedia.com/Data_values#Potions) |", - "| 2003 | Eye of Ender entity break animation — particles and sound | |", - "| 2004 | Mob spawn particle effect: smoke + flames | |", - "| 2005 | Bonemeal particles | How many particles to spawn (if set to 0, 15 are spawned) |", - "| 2006 | Dragon breath | |", - "| 3000 | End gateway spawn | |", - "| 3001 | Enderdragon growl | |", + "| 2000 | Spawns 10 smoke particles, e.g. from a fire | Direction, see below |", + "| 2001 | Block break + block break sound | |", + "| 2002 | Splash potion. Particle effect + glass break sound. | [Potion ID](https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Potions) |", + "| 2003 | Eye of Ender entity break animation — particles and sound | |", + "| 2004 | Mob spawn particle effect: smoke + flames | |", + "| 2005 | Bonemeal particles | How many particles to spawn (if set to 0, 15 are spawned) |", + "| 2006 | Dragon breath | |", + "| 3000 | End gateway spawn | |", + "| 3001 | Enderdragon growl | |", "", "Smoke directions:", "", diff --git a/data/pc/1.9.2/protocolComments.json b/data/pc/1.9.2/protocolComments.json index 0cc924143..e8ffbe575 100644 --- a/data/pc/1.9.2/protocolComments.json +++ b/data/pc/1.9.2/protocolComments.json @@ -1019,7 +1019,7 @@ " |-", " | 2002", " | Splash potion. Particle effect + glass break sound.", - " | [http://minecraft.gamepedia.com/Data_values#Potions Potion ID]", + " | [https://minecraft.wiki/w/Java_Edition_data_values/Pre-flattening#Potions Potion ID]", " |-", " | 2003", " | Eye of Ender entity break animation — particles and sound", diff --git a/doc/add-data-new-version.md b/doc/add-data-new-version.md index 6519550bb..c0c5da96b 100644 --- a/doc/add-data-new-version.md +++ b/doc/add-data-new-version.md @@ -37,10 +37,10 @@ For bedrock edition see [bedrock.md](bedrock.md) [9]: https://github.com/PrismarineJS/minecraft-data/blob/master/data/pc/common/protocolVersions.json [10]: https://github.com/PrismarineJS/minecraft-jar-extractor [11]: http://wiki.vg/Block_Actions -[12]: http://minecraft.gamepedia.com/Status_effect +[12]: https://minecraft.wiki/w/Effect [13]: https://github.com/PrismarineJS/mineflayer/pull/197 [14]: https://github.com/PrismarineJS/minecraft-data/pull/348#issue-545841883 -[15]: https://minecraft.gamepedia.com/Map#Map_icons +[15]: https://minecraft.wiki/Map#Map_icons [16]: https://wiki.vg/Protocol#Map_Data [17]: https://github.com/PrismarineJS/minecraft-data-auto-updater [18]: https://github.com/PrismarineJS/minecraft-data/pull/282#issue-612896577