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I wasn't aware Bedrock servers implemented the pc query protocol. Is there any reason to use that opposed to doing an unconnected pong, like the vanilla client fetches information?
We don’t appear to implement this in nmp either, per PrismarineJS/node-minecraft-protocol#456. So far no big problems since then, but indeed this is something we could support in the future.
can't just create another socket to send the information of server cuz it will shows 'already using' so better to feature it.
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