diff --git a/CHANGELOG.md b/CHANGELOG.md index 4bc18841f..ec296720d 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,4 +4,5 @@ # 1.0.1-Beta - Allow BoneMealing Allium Flower Bushes into Tall Alliums - Fix Crashing when going near fruit blocks on Fabric -- Fix Podzol Floors in Cakes under Sakura Grove \ No newline at end of file +- Fix Podzol Floors in Cakes under Sakura Grove +- Fix incompatibility with William Wythers' Overhauled Overworld \ No newline at end of file diff --git a/Common/src/main/generated/resources/data/biomeswevegone/worldgen/biome/lush_stacks.json b/Common/src/main/generated/resources/data/biomeswevegone/worldgen/biome/lush_stacks.json index b64b4de6c..81a847364 100644 --- a/Common/src/main/generated/resources/data/biomeswevegone/worldgen/biome/lush_stacks.json +++ b/Common/src/main/generated/resources/data/biomeswevegone/worldgen/biome/lush_stacks.json @@ -84,8 +84,8 @@ "minecraft:patch_pumpkin", "minecraft:warm_ocean_vegetation", "minecraft:seagrass_warm", - "minecraft:sea_pickle", "minecraft:seagrass_normal", + "minecraft:sea_pickle", "minecraft:lush_caves_ceiling_vegetation", "minecraft:cave_vines", "minecraft:lush_caves_clay", diff --git a/Common/src/main/java/net/potionstudios/biomeswevegone/world/level/levelgen/biome/BWGOverworldBiomes.java b/Common/src/main/java/net/potionstudios/biomeswevegone/world/level/levelgen/biome/BWGOverworldBiomes.java index d39de06a7..1be8ef077 100644 --- a/Common/src/main/java/net/potionstudios/biomeswevegone/world/level/levelgen/biome/BWGOverworldBiomes.java +++ b/Common/src/main/java/net/potionstudios/biomeswevegone/world/level/levelgen/biome/BWGOverworldBiomes.java @@ -514,11 +514,10 @@ protected static Biome lushStacks(HolderGetter placedFeatureGette addRawGeneration(generationSettings, BWGPlacedFeatures.LUSH_ROUNDED_ROCK); addVegetal(generationSettings, AquaticPlacements.WARM_OCEAN_VEGETATION); addVegetal(generationSettings, AquaticPlacements.SEAGRASS_WARM); - addVegetal(generationSettings, AquaticPlacements.SEA_PICKLE); addVegetal(generationSettings, AquaticPlacements.SEAGRASS_NORMAL); + addVegetal(generationSettings, AquaticPlacements.SEA_PICKLE); BiomeDefaultFeatures.addLushCavesVegetationFeatures(generationSettings); -// BYGDefaultBiomeFeatures.addlushStacksSpires(generationSettings); MobSpawnSettings.Builder spawnSettings = new MobSpawnSettings.Builder(); addSpawn(spawnSettings, BWGEntities.MAN_O_WAR.get(), 200, 50, 50); BiomeDefaultFeatures.warmOceanSpawns(spawnSettings, 10, 4);