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Progress.md

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48 lines (17 loc) · 565 Bytes

##InventoryManagerInterface:

item type - used Loot Type Enum probably incorrect

data list - used generic data table, definitely incorrect

##AbilityGate_Base:

NotifyOtherGates - Used Actor probably incorrect

MissionReporter.Reporter - Used Actor might be incorrect

##BP_LevelActor_Base

PhasmidCull - no idea

State_Death - no idea

State_Default - no idea

##HudFooterInterface

hud footer - no idea

##HudQuestionMenuInterface

controller - probably incorrect

##hud_function_library

set number digits.Numbers set number digits.the numbers