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Seeming random crashes: 1.19.2 #1223

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Plixxit opened this issue Nov 20, 2024 · 0 comments
Open

Seeming random crashes: 1.19.2 #1223

Plixxit opened this issue Nov 20, 2024 · 0 comments
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Unconfirmed Not been checked if this bug actually occurs yet

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@Plixxit
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Plixxit commented Nov 20, 2024

Issue Description:

Ran into issues combining a few mods with Pokecube. Isolated issue to Pokecube, but even on it's own I kept running into crashes randomly due to exception_access_violation s. Most of the time happened when the game loaded chunks containing gyms. I could only tell this because when I reloaded the world they did not crash in the same spot. The thing accessing the memory varies, most often it's from idlewalk::getlocation, or trainerspawnhandler::tick. Despite enabling and disabling mods, it is always the same issue in the report, exception_access_violation trying to read the same memory address that's inaccessible.
On second to last attempt this changed, instead, after hitting the notch npc, he jumped out of a window and my game crashed. Now the issue was that it failed to render some pokemon exiting a cube. Once again, it ran into an exception_access_violation.

What happens:

Crash on loading chunk. Crash on random actions.

What you expected to happen:

No crash.

Steps to reproduce:

  1. Minecraft 1.19.2,
  2. teleport between a few pokecube villages (quick way)
  3. eventually it may crash (issue might be my computer, I'm working on getting my friend to test this)
    ...

Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.

-Lost Cities 6.2.2
hs_err_pid33688.log

@Plixxit Plixxit added the Unconfirmed Not been checked if this bug actually occurs yet label Nov 20, 2024
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