Description
Issue Description:
Ran into issues combining a few mods with Pokecube. Isolated issue to Pokecube, but even on it's own I kept running into crashes randomly due to exception_access_violation s. Most of the time happened when the game loaded chunks containing gyms. I could only tell this because when I reloaded the world they did not crash in the same spot. The thing accessing the memory varies, most often it's from idlewalk::getlocation, or trainerspawnhandler::tick. Despite enabling and disabling mods, it is always the same issue in the report, exception_access_violation trying to read the same memory address that's inaccessible.
On second to last attempt this changed, instead, after hitting the notch npc, he jumped out of a window and my game crashed. Now the issue was that it failed to render some pokemon exiting a cube. Once again, it ran into an exception_access_violation.
What happens:
Crash on loading chunk. Crash on random actions.
What you expected to happen:
No crash.
Steps to reproduce:
- Minecraft 1.19.2,
- teleport between a few pokecube villages (quick way)
- eventually it may crash (issue might be my computer, I'm working on getting my friend to test this)
...
Affected Versions (Do not use "latest"): Replace with a list of all mods you have in.
-
Pokecube AIO: 3.23.0
-
Minecraft: 1.19.2
-
Forge: 43.4.0
hs_err_pid27116.log -
Pokecube level restriction: 1.2.5
hs_err_pid30384.log
-Lost Cities 6.2.2
hs_err_pid33688.log