Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Why sink render doesn’t work on iOS 16 #475

Closed
Zkiai opened this issue Jan 4, 2023 · 4 comments
Closed

Why sink render doesn’t work on iOS 16 #475

Zkiai opened this issue Jan 4, 2023 · 4 comments
Labels
bug Something isn't working

Comments

@Zkiai
Copy link

Zkiai commented Jan 4, 2023

Describe the bug

Hello I have a bug when I updated my phone on iOS 16. The zink render doesn’t work. I just have a black screen and sound. What can I do to solve this problem, before I played with shaders ( complemtary shaders ) and had 40/45 fps.

The log file and images/videos

BE00D659-FB93-4D3C-8434-53AFB9B06B2B
latestlog.old.txt

Steps To Reproduce

1. Start PojavLauncher 
2. Choose on settings sink render 
3. Choose any Minecraft version
4. Tap on play button

Expected Behavior

X

Platform

- Device model:iPhone 12
- iOS version:16.2
- PojavLauncher version:2.1.2

Anything else?

Plz solve this problem I would like to run shaders

@Zkiai Zkiai added the bug Something isn't working label Jan 4, 2023
@imUrban
Copy link

imUrban commented Jan 7, 2023

yeah,me too.I can’t open any versions by sink

@khanhduytran0
Copy link
Member

Duplicate of #469

@khanhduytran0 khanhduytran0 marked this as a duplicate of #469 Jan 20, 2023
@oofeternal
Copy link

oofeternal commented May 15, 2023

Same thing happens when I try to use Zink on my iPad Air
M1 I really was looking forward to using shaders but I guess it doesn’t work in iOS 16 and later please fix this bug

@SueYanr
Copy link

SueYanr commented Jun 21, 2023

So , when will fix the bug?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working
Projects
None yet
Development

No branches or pull requests

5 participants