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ddd.vcxproj.filters
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ddd.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="17.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\src\main.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\3dmath.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\actor.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\camera.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\fsm.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\quaternion.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\render.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\scene.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\symbols.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\3dmath.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\actor.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\bluenoise.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\camera.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\cvector.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\ddd.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\fsm.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\globals.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\gradient.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\quaternion.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\render.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\scene.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="C:\Users\shrin\Documents\Playdate Projects\ddd\engine\symbols.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="engine\pd_stub.h" />
<ClInclude Include="src\data\lure.h" />
<ClInclude Include="src\data\lures.h" />
<ClInclude Include="src\scenes\scene_debug.h" />
<ClInclude Include="src\models\model_plane.h" />
<ClInclude Include="engine\texture.h" />
</ItemGroup>
<ItemGroup>
<CustomBuild Include="C:\Users\shrin\Documents\Playdate Projects\ddd\CMakeLists.txt" />
</ItemGroup>
<ItemGroup>
<Filter Include="Header Files">
<UniqueIdentifier>{509B5562-64B9-38D4-87E5-021C62C3442E}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files">
<UniqueIdentifier>{5C426909-A7AB-3EA2-81C3-DA60B6A38112}</UniqueIdentifier>
</Filter>
</ItemGroup>
</Project>