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[bug] InvalidOperationException: Nullable object must have a value #284
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Can you provide any more context about this error message. For example: Does it happen consistently, just sometimes, or only when you do specific things? |
Unfortunately, no. The first dissonance test with several players. Two ppl had this error. The voice continued to work, despite the error. In players script i change VoiceBroadcastTrigger IsMuted |
The error seems to be coming from It should look like this: UpdateOutputBus();
if (LatestPlaybackOptions.HasValue)
UpdatePositionalPlayback(LatestPlaybackOptions.Value); // <-- Line 141 |
Yes, UpdatePositionalPlayback(LatestPlaybackOptions.Value); I don't need positional sound and don't send players positions to dissonance. "Use positional data" is disabled. |
InvalidOperationException: Nullable object must have a value.
at System.Nullable`1[T].get_Value () [0x00008] in :0
at Dissonance.Integrations.FMOD_Playback.FMODVoicePlayback.Update () [0x00070] in F:\Git\TavernCoop\Assets\Packages\Dissonance\Integrations\FMOD_Playback\FMODVoicePlayback.cs:141
Unity 2022.3.7f1 LTS
Netcode for gameobjects
Facepunch transport
Dissonance with fmod playback and recording
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