diff --git a/docs/Whats-New.md b/docs/Whats-New.md index 6ce7e3359..ae37a09c2 100644 --- a/docs/Whats-New.md +++ b/docs/Whats-New.md @@ -510,7 +510,6 @@ Vanilla fixes: - Objects in invalid map coordinates are no longer used for starting view and AI base center calculations (by Starkku) - Units & buildings with `DecloakToFire=false` weapons can now cloak while targeting & reloading (by Starkku) - Units with `Sensors=true` will no longer reveal ally buildings (by Starkku) -- Waypoint path is drawn for all units under player control or `DebugKeysEnabled=yes` (by Trsdy) - Air units are now reliably included by target scan with large range and Warhead detonation by large `CellSpread` (by Starkku) - Weapons with `AA=true` Projectile can now correctly fire at air units when both firer and target are over a bridge (by Starkku) - Fixed disguised units not using the correct palette if target has custom palette (by NetsuNegi)