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Action.py
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Action.py
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from enum import IntEnum
class Action(IntEnum):
nothing = 0
group_corp = 6
group_junk = 7
group_value = 8
get_value = 9
repeat = 1000
get_parts = 16
cast_pole = 17
bait_pole = 18
###
##### Hunting Lore
skin = 4
release_trap = 24
look_trap = 20
set_trap = 10
dismantle_trap = 11
##### Outdoor Basics
stoke_fire_twig = 30
find_firewood = 31
make_torch = 32
find_grass = 33
find_berries = 34
find_twig = 35
make_rope = 36
##### Pickpocketing aciongs
palm = 40
unpalm = 41
get_den = 42
spook = 43
ear = 44
move = 45
look_for_target = 46
look_at_target = 47
slice = 48
ground_approach = 49
empty = 50
get_gems = 51
fade = 52
discard = 53
confirm = 54
###### Combat actions
attack = 60
combat_skin = 61
kill = 62
release = 63
wield = 64
get_weapon = 65
retreat = 66
recover = 67
####Courses
go_coals = 91
go_track = 92
jump_rope = 93
go_path = 94
go_plank = 95
climb_rope = 96
south = 97
east = 98
stand = 99