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settings.py
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settings.py
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# -*- coding: utf-8 -*-
class Settings():
# A class to store all settings for Alien Invasion.
def __init__(self):
# Initialize the game's static settings.
# Screen settings
self.screen_width = 1275
self.screen_height = 725
self.bg_color = (255,255,255)
# Ship settings
self.ship_speed_factor = 1.5
self.ship_limit = 3
# Bullet settings
self.bullet_speed_factor = 3
self.bullet_width = 10
self.bullet_height = 15
self.bullet_color = (0,0,0)
# self.bullets_allowed = 3 # to limit the no of bullets
# Alien settings
self.alien_speed_factor = 1
# controls how quickly the fleet drops down
# the screen each time an alien reaches either edge.
self.fleet_drop_speed = 10
# fleet_direction of 1 represents right; -1 represents left.
self.fleet_direction = 1
# How quickly the game speeds up
self.speedup_scale = 1.1
# How quickly the alien point values increase
self.score_scale = 2
self.initialize_dynamic_settings()
def initialize_dynamic_settings(self):
# Initialize settings that change throughout the game.
self.ship_speed_factor = 1.5
self.bullet_speed_factor = 3
self.alien_speed_factor = 1
# fleet_direction of 1 represents right; -1 represents left.
self.fleet_direction = 1
# Scoring
self.alien_points = 10
def increase_speed(self):
# Increase speed settings and alien point values.
self.ship_speed_factor *= self.speedup_scale
self.bullet_speed_factor *= self.speedup_scale
self.alien_speed_factor *= self.speedup_scale
self.alien_points = int(self.alien_points * self.score_scale)
print(self.alien_points)