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psp-disasm.c
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/** @file
* PSP Emulator - Core API (interfacing with unicorn engine).
*/
/*
* Copyright (C) 2020 Alexander Eichner <[email protected]>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <capstone/capstone.h>
#include <string.h>
#include <common/types.h>
#include <common/cdefs.h>
#include <psp-disasm.h>
int PSPEmuDisasm(char *pchDst, size_t cch, uint32_t cInsnsDisasm, uint8_t *pbCode, size_t cbCode, PSPADDR uAddrStart, bool fThumb)
{
int rc = 0;
csh hCapStone;
cs_insn *paInsn;
/** @todo Thumb */
if (cs_open(CS_ARCH_ARM, fThumb ? CS_MODE_THUMB : CS_MODE_ARM, &hCapStone) != CS_ERR_OK)
return -1;
size_t cInsn = cs_disasm(hCapStone, pbCode, cbCode, uAddrStart, 0, &paInsn);
if (cInsn)
{
size_t cchLeft = cch;
char *pszDst = pchDst;
uint32_t i = 0;
if (cInsnsDisasm)
cInsn = MIN(cInsn, cInsnsDisasm);
pchDst[0] = 0;
while (i < cInsn)
{
size_t cchWritten = snprintf(pszDst, cchLeft, "%#08llx: %s\t\t%s\n",
paInsn[i].address, paInsn[i].mnemonic,
paInsn[i].op_str);
if (cchWritten >= cchLeft)
break;
cchLeft -= cchWritten;
pszDst += cchWritten;
i++;
}
cs_free(paInsn, cInsn);
}
else
rc = -1;
cs_close(&hCapStone);
return rc;
}