-
Notifications
You must be signed in to change notification settings - Fork 0
/
model_person_score_detail.go
171 lines (140 loc) · 4.48 KB
/
model_person_score_detail.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
/*
YASM (Yet Another Skill Management) API
This is an example of using OAuth2 Implicit Flow in a specification to describe security to your API.
API version: 1.46.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package client
import (
"encoding/json"
)
// checks if the PersonScoreDetail type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PersonScoreDetail{}
// PersonScoreDetail struct for PersonScoreDetail
type PersonScoreDetail struct {
PersonDetails
DirectHit *bool `json:"directHit,omitempty"`
Scores []Score `json:"scores,omitempty"`
}
// NewPersonScoreDetail instantiates a new PersonScoreDetail object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPersonScoreDetail() *PersonScoreDetail {
this := PersonScoreDetail{}
return &this
}
// NewPersonScoreDetailWithDefaults instantiates a new PersonScoreDetail object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPersonScoreDetailWithDefaults() *PersonScoreDetail {
this := PersonScoreDetail{}
return &this
}
// GetDirectHit returns the DirectHit field value if set, zero value otherwise.
func (o *PersonScoreDetail) GetDirectHit() bool {
if o == nil || IsNil(o.DirectHit) {
var ret bool
return ret
}
return *o.DirectHit
}
// GetDirectHitOk returns a tuple with the DirectHit field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PersonScoreDetail) GetDirectHitOk() (*bool, bool) {
if o == nil || IsNil(o.DirectHit) {
return nil, false
}
return o.DirectHit, true
}
// HasDirectHit returns a boolean if a field has been set.
func (o *PersonScoreDetail) HasDirectHit() bool {
if o != nil && !IsNil(o.DirectHit) {
return true
}
return false
}
// SetDirectHit gets a reference to the given bool and assigns it to the DirectHit field.
func (o *PersonScoreDetail) SetDirectHit(v bool) {
o.DirectHit = &v
}
// GetScores returns the Scores field value if set, zero value otherwise.
func (o *PersonScoreDetail) GetScores() []Score {
if o == nil || IsNil(o.Scores) {
var ret []Score
return ret
}
return o.Scores
}
// GetScoresOk returns a tuple with the Scores field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PersonScoreDetail) GetScoresOk() ([]Score, bool) {
if o == nil || IsNil(o.Scores) {
return nil, false
}
return o.Scores, true
}
// HasScores returns a boolean if a field has been set.
func (o *PersonScoreDetail) HasScores() bool {
if o != nil && !IsNil(o.Scores) {
return true
}
return false
}
// SetScores gets a reference to the given []Score and assigns it to the Scores field.
func (o *PersonScoreDetail) SetScores(v []Score) {
o.Scores = v
}
func (o PersonScoreDetail) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PersonScoreDetail) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
serializedPersonDetails, errPersonDetails := json.Marshal(o.PersonDetails)
if errPersonDetails != nil {
return map[string]interface{}{}, errPersonDetails
}
errPersonDetails = json.Unmarshal([]byte(serializedPersonDetails), &toSerialize)
if errPersonDetails != nil {
return map[string]interface{}{}, errPersonDetails
}
if !IsNil(o.DirectHit) {
toSerialize["directHit"] = o.DirectHit
}
if !IsNil(o.Scores) {
toSerialize["scores"] = o.Scores
}
return toSerialize, nil
}
type NullablePersonScoreDetail struct {
value *PersonScoreDetail
isSet bool
}
func (v NullablePersonScoreDetail) Get() *PersonScoreDetail {
return v.value
}
func (v *NullablePersonScoreDetail) Set(val *PersonScoreDetail) {
v.value = val
v.isSet = true
}
func (v NullablePersonScoreDetail) IsSet() bool {
return v.isSet
}
func (v *NullablePersonScoreDetail) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePersonScoreDetail(val *PersonScoreDetail) *NullablePersonScoreDetail {
return &NullablePersonScoreDetail{value: val, isSet: true}
}
func (v NullablePersonScoreDetail) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePersonScoreDetail) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}