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Level.md

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Level

Properties

Name Type Description Notes
Level Pointer to int32 [optional]

Methods

NewLevel

func NewLevel() *Level

NewLevel instantiates a new Level object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewLevelWithDefaults

func NewLevelWithDefaults() *Level

NewLevelWithDefaults instantiates a new Level object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetLevel

func (o *Level) GetLevel() int32

GetLevel returns the Level field if non-nil, zero value otherwise.

GetLevelOk

func (o *Level) GetLevelOk() (*int32, bool)

GetLevelOk returns a tuple with the Level field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetLevel

func (o *Level) SetLevel(v int32)

SetLevel sets Level field to given value.

HasLevel

func (o *Level) HasLevel() bool

HasLevel returns a boolean if a field has been set.

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