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Fix Opacity to not only be useful in 0-5% range #7

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benotter opened this issue Jul 24, 2017 · 8 comments
Open

Fix Opacity to not only be useful in 0-5% range #7

benotter opened this issue Jul 24, 2017 · 8 comments
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@benotter
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As referenced here: #1 ,
Opacity is sorta broken and needs work, its only useful at super low percents, which makes it almost an on/off sorta deal.

@benotter
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Still gotta work this one later, but for now, somewhat alleviated by using a slider and having an opacity tied to twist setting, added in 2.0! #9

@Allon-Guralnek
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I think this should be reopened. Sliders in v2.1 are nice, but really only the leftmost 10th ot the slider is useful, and trying to accurately aim a slider to the desired location is not really fun, considering we're using motion controls to manipulate a slider that's visually a meter away. And still, small changes in the useful part of the slider still produces too much difference in visibility, and we only get a few useful levels.

I still think it should be on a logarithmic scale.

@benotter
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I actually still 100% agree, I'm just super 'lazy', and haven't figured out a good algorithm for the scaling,

If you have any recommendations or pointers on a simple algorithm to use though, I'm all ears and will get it implemented asap.

@benotter benotter reopened this Jul 29, 2017
@Allon-Guralnek
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Allon-Guralnek commented Jul 29, 2017 via email

@benotter
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Go for it, I'll take a look at the code before it gets merged!

@Allon-Guralnek
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Great. Also, I think you mean 'Petals' and not 'Pedals'.

@benotter
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DAMMIT, I Swear TO God I had it down, Petals for Bikes, Pedals for Flowers, but I'm stupid, and I got it backwards, will fix grammar/spelling/engrash asoup.

@benotter
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benotter commented Sep 5, 2017

I will still get to this, eventually.

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