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grid.tscn
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[gd_scene load_steps=9 format=3 uid="uid://by30v87rpy34o"]
[sub_resource type="BoxMesh" id="BoxMesh_x0d22"]
[sub_resource type="ConcavePolygonShape3D" id="ConcavePolygonShape3D_1h0k0"]
data = PackedVector3Array(-0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, -0.5, 0.5, -0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, 0.5, 0.5, -0.5, -0.5, -0.5, -0.5, -0.5)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_rtecj"]
albedo_color = Color(1, 0, 0, 1)
[sub_resource type="CylinderMesh" id="CylinderMesh_h0w7p"]
material = SubResource("StandardMaterial3D_rtecj")
[sub_resource type="CylinderShape3D" id="CylinderShape3D_os0qw"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s3mc4"]
albedo_color = Color(0.133333, 1, 0, 1)
[sub_resource type="SphereMesh" id="SphereMesh_7fq4x"]
material = SubResource("StandardMaterial3D_s3mc4")
is_hemisphere = true
[sub_resource type="SphereShape3D" id="SphereShape3D_bp5ga"]
[node name="Node3D" type="Node3D"]
[node name="Node3D" type="Node3D" parent="."]
[node name="Cube" type="MeshInstance3D" parent="Node3D"]
transform = Transform3D(2, 0, 0, 0, 4, 0, 0, 0, 2, 0, -2, 0)
mesh = SubResource("BoxMesh_x0d22")
skeleton = NodePath("../..")
[node name="StaticBody3D" type="StaticBody3D" parent="Node3D/Cube"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Node3D/Cube/StaticBody3D"]
shape = SubResource("ConcavePolygonShape3D_1h0k0")
[node name="Node3D2" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2, 0, 0)
[node name="Cylinder" type="MeshInstance3D" parent="Node3D2"]
transform = Transform3D(2, 0, 0, 0, 1.5, 0, 0, 0, 2, 0, -1.5, 0)
mesh = SubResource("CylinderMesh_h0w7p")
skeleton = NodePath("../..")
[node name="StaticBody3D" type="StaticBody3D" parent="Node3D2/Cylinder"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Node3D2/Cylinder/StaticBody3D"]
shape = SubResource("CylinderShape3D_os0qw")
[node name="Node3D4" type="Node3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4, 0, 0)
[node name="Prism" type="MeshInstance3D" parent="Node3D4"]
transform = Transform3D(2, 0, 0, 0, 1.5, 0, 0, 0, 2, 0, 0.5, 0)
mesh = SubResource("SphereMesh_7fq4x")
skeleton = NodePath("../..")
[node name="StaticBody3D" type="StaticBody3D" parent="Node3D4/Prism"]
[node name="CollisionShape3D" type="CollisionShape3D" parent="Node3D4/Prism/StaticBody3D"]
shape = SubResource("SphereShape3D_bp5ga")