diff --git a/res/gamedata/shaders/gl/accum_indirect.ps b/res/gamedata/shaders/gl/accum_indirect.ps new file mode 100644 index 00000000000..b76b228080b Binary files /dev/null and b/res/gamedata/shaders/gl/accum_indirect.ps differ diff --git a/res/gamedata/shaders/gl/accum_indirect_msaa.ps b/res/gamedata/shaders/gl/accum_indirect_msaa.ps new file mode 100644 index 00000000000..3afa42ef50f Binary files /dev/null and b/res/gamedata/shaders/gl/accum_indirect_msaa.ps differ diff --git a/res/gamedata/shaders/gl/accum_indirect_nomsaa.ps b/res/gamedata/shaders/gl/accum_indirect_nomsaa.ps new file mode 100644 index 00000000000..17a059c51b2 Binary files /dev/null and b/res/gamedata/shaders/gl/accum_indirect_nomsaa.ps differ diff --git a/res/gamedata/shaders/gl/accum_omni_unshadowed.ps b/res/gamedata/shaders/gl/accum_omni_unshadowed.ps index 18e7be965f5..790330d193b 100644 Binary files a/res/gamedata/shaders/gl/accum_omni_unshadowed.ps and b/res/gamedata/shaders/gl/accum_omni_unshadowed.ps differ diff --git a/res/gamedata/shaders/gl/iostructs/p_accum_omni.h b/res/gamedata/shaders/gl/iostructs/p_accum.h similarity index 100% rename from res/gamedata/shaders/gl/iostructs/p_accum_omni.h rename to res/gamedata/shaders/gl/iostructs/p_accum.h