diff --git a/Proposed engine changes.txt b/Proposed engine changes.txt index f76a10f4e84..5d6da51a8b2 100644 --- a/Proposed engine changes.txt +++ b/Proposed engine changes.txt @@ -8,7 +8,7 @@ Note: Source for COP released! Will update this with source asap. 2) Multi-thread the engine for up to 4 cores 3) Solve stuttering problem (likely due to LuaJit. Solution would be to upgrade it to newest version and then rewrite all the lua files to conform - with it) + with it). 4) Solve problem with COP sometimes not loading correctly upon launch on some systems as well as not always exiting properly and still running as a background task. @@ -40,7 +40,7 @@ Note: Source for COP released! Will update this with source asap. 18) Grass draw distance console command - * 19) Re-enable fov and hud_fov console commands - * 20) Re-enable grass shadows - * -21) Add Instanced Tessellation for DX9&10: +21) Add Instanced Tessellation for DX9&10: http://developer.download.nvidia.com/SDK/10.5/Samples/InstancedTessellation.zip SDK @@ -60,7 +60,7 @@ Weapon related changes The new AK-12 fires 3 shots at 1,000rpm. I'm not adding an AK-12, just giving an example). 2) Make pistols more useful somehow. Maybe make a "quick pistol" key or - something. + something. 3) Different reload sounds for reloading empty vs reloading full - * 4) Add anm_reload_empty to weapons that don't have one - * 5) Animation for misfires - *