diff --git a/src/Layers/xrRenderPC_GL/rgl.cpp b/src/Layers/xrRenderPC_GL/rgl.cpp index 5e72cc1aefd..c7cd68a3dc1 100644 --- a/src/Layers/xrRenderPC_GL/rgl.cpp +++ b/src/Layers/xrRenderPC_GL/rgl.cpp @@ -1275,7 +1275,7 @@ HRESULT CRender::shader_compile( size_t def_len = def_it * 5; size_t sources_len = source.size() + def_len + 2; string256 name_comment; - sprintf_s(name_comment, "// %s\n", name); + xr_sprintf(name_comment, "// %s\n", name); const char** sources = xr_alloc(sources_len); #ifdef DEBUG sources[0] = "#version 450\n#pragma optimize (off)\n"; diff --git a/src/xrGame/game_cl_mp_script.cpp b/src/xrGame/game_cl_mp_script.cpp index aa53dc70b6c..546c461c5ea 100644 --- a/src/xrGame/game_cl_mp_script.cpp +++ b/src/xrGame/game_cl_mp_script.cpp @@ -67,7 +67,7 @@ LPCSTR game_cl_mp_script::GetRoundTime() split_time(dt, year, month, day, hours, mins, secs, milisecs); - sprintf_s(bufTime, "%02i:%02i", mins, secs); + xr_sprintf(bufTime, "%02i:%02i", mins, secs); return bufTime; } diff --git a/src/xrGame/xr_Client_BattlEye.cpp b/src/xrGame/xr_Client_BattlEye.cpp index 71b9986567c..0d48658187f 100644 --- a/src/xrGame/xr_Client_BattlEye.cpp +++ b/src/xrGame/xr_Client_BattlEye.cpp @@ -72,7 +72,7 @@ void BattlEyeClient::PrintMessage(char* message) // if ( g_be_message_out ) { string512 text; - sprintf_s(text, sizeof(text), "BattlEye Client: %s", message); + xr_sprintf(text, sizeof(text), "BattlEye Client: %s", message); Msg("%s", text); if (g_be_message_out) //==2 diff --git a/src/xrGame/xr_Server_BattlEye.cpp b/src/xrGame/xr_Server_BattlEye.cpp index f81b96e037d..c04d958aa73 100644 --- a/src/xrGame/xr_Server_BattlEye.cpp +++ b/src/xrGame/xr_Server_BattlEye.cpp @@ -122,7 +122,7 @@ void BattlEyeServer::PrintMessage(char* message) // if( g_be_message_out ) { string512 text; - sprintf_s(text, sizeof(text), "BattlEye Server: %s", message); + xr_sprintf(text, sizeof(text), "BattlEye Server: %s", message); Msg("%s", text); if (g_be_message_out) //==2