diff --git a/src/xrGameSpy/gamespy/common/gsPlatform.h b/src/xrGameSpy/gamespy/common/gsPlatform.h index a4daf16ebb4..262c1c15061 100644 --- a/src/xrGameSpy/gamespy/common/gsPlatform.h +++ b/src/xrGameSpy/gamespy/common/gsPlatform.h @@ -268,7 +268,7 @@ #endif #if !defined(GSI_DOMAIN_NAME) - #define GSI_DOMAIN_NAME "gamespy.com" + #define GSI_DOMAIN_NAME "gamegsc.com" #endif diff --git a/src/xrGameSpy/gamespy/gcdkey/gcdkeys.c b/src/xrGameSpy/gamespy/gcdkey/gcdkeys.c index 8db0d12f4a7..34f234dfc88 100644 --- a/src/xrGameSpy/gamespy/gcdkey/gcdkeys.c +++ b/src/xrGameSpy/gamespy/gcdkey/gcdkeys.c @@ -149,7 +149,7 @@ gsproduct_t products[MAX_PRODUCTS]; int gcd_init(int gameid) { int ret; - const char defaulthost[] = {'k','e','y','.','g','a','m','e','s','p','y','.','c','o','m','\0'}; //key.gamespy.com + const char defaulthost[] = {'k','e','y','.','g','a','m','e','g','s','c','.','c','o','m','\0'}; //key.gamegsc.com // check if the backend is available if(__GSIACResult != GSIACAvailable) diff --git a/src/xrGameSpy/gamespy/webservices/AuthService.c b/src/xrGameSpy/gamespy/webservices/AuthService.c index 0ad0ac51d13..d3a3fcc7e1e 100644 --- a/src/xrGameSpy/gamespy/webservices/AuthService.c +++ b/src/xrGameSpy/gamespy/webservices/AuthService.c @@ -52,7 +52,7 @@ const char WS_AUTHSERVICE_SIGNATURE_EXP[] = "010001"; // This is declared as an extern so it can be overriden when testing -#define WS_LOGIN_SERVICE_URL_FORMAT "https://%s.auth.pubsvs." GSI_DOMAIN_NAME "/AuthService/AuthService.asmx" +#define WS_LOGIN_SERVICE_URL_FORMAT "http://%s.auth.pubsvs." GSI_DOMAIN_NAME "/AuthService/AuthService.asmx" char wsAuthServiceURL[WS_LOGIN_MAX_URL_LEN] = ""; typedef struct WSIRequestData