From 2599e0de7cda0f73770222787983d44e1a22139d Mon Sep 17 00:00:00 2001 From: SkyLoader Date: Wed, 31 Oct 2018 02:50:29 +0300 Subject: [PATCH] OpenGL: soft water works now --- res/gamedata/shaders/gl/water.ps | Bin 2719 -> 2679 bytes res/gamedata/shaders/gl/water_soft.ps | Bin 80 -> 43 bytes res/gamedata/shaders/gl/water_soft.vs | 2 +- res/gamedata/shaders/gl/waterd.ps | Bin 1388 -> 1262 bytes res/gamedata/shaders/gl/waterd.vs | 8 ++++---- res/gamedata/shaders/gl/waterd_soft.ps | Bin 81 -> 44 bytes res/gamedata/shaders/gl/waterd_soft.vs | 2 +- 7 files changed, 6 insertions(+), 6 deletions(-) diff --git a/res/gamedata/shaders/gl/water.ps b/res/gamedata/shaders/gl/water.ps index 561c12aacd87121f99c9dadf56e878b8cdc6a602..a44ae66c05e54c1d034a42d0cd3b5a61716ea797 100644 GIT binary patch delta 38 ucmbO)`dwtgZjREt%(VQXT!oFh*RpJ$!`i{jqF0ojG&zn_db2%e0wVx1%nl6z delta 72 zcmew^GGBDU?v01nvKZ^@bEf6wCzhBf#0MzYDsYyhRv5Vy6y;}WC=|yR8 delta 169 zcmaFI`G#vl3X`|KK4)4^eqxCUXM6ystwKp^g^^1^QGS*J3}_U`7vvXbmSpDV>A=Jk zJoQSFflAX;^E9owAO;vIOwM82=BBR?F-{>qK*3gl6QNlzI5D>%CsjkCIJY1^FF!3a frzEvVM