You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
In RA2, the flag artwork is basically the same flagpole with different animations played on top. We can save space on the spritesheet if we just use one of the pole files as a shared one between them.
The text was updated successfully, but these errors were encountered:
This probably doesn't have much effect anyway now that upstream got the batch-render enhancement. Still, decreasing sheet amount would be good since RA2's using more sheets than even TS, although IIRC only a single sheet can be saved this way.
In RA2, the flag artwork is basically the same flagpole with different animations played on top. We can save space on the spritesheet if we just use one of the pole files as a shared one between them.
The text was updated successfully, but these errors were encountered: