Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Request: compiled releases #387

Open
EndlessEden opened this issue May 26, 2017 · 16 comments
Open

Request: compiled releases #387

EndlessEden opened this issue May 26, 2017 · 16 comments
Labels

Comments

@EndlessEden
Copy link

I didnt want to request this, but for the life of me i cannot get cake to work on linux(Archlinux-x86_64), i dont have a windows system in my development environment.

So would the team, Please release periodic tarballs with the necessary compiled components.

Thank You

@abcdefg30
Copy link
Member

Sorry, there won't be any releases at least until the TS mod for OpenRA is released. #386 should make installing the mod a lot easier however.

@DylanC
Copy link

DylanC commented Sep 5, 2017

@abcdefg30 - How close or far away is the TS mod release?

@GraionDilach
Copy link
Contributor

Far. Really far.

@xan2622
Copy link
Contributor

xan2622 commented Sep 5, 2017

@DylanC : fyi, there are currently 90 open issues for the TS mod. So yes, I think GraionDilach is correct.

@DylanC
Copy link

DylanC commented Sep 6, 2017

@GraionDilach @X-A-N-A-X - Oh dear. Is there a way to progress this project faster?

@abcdefg30
Copy link
Member

I fear not really other than helping out with coding and reviewing.

@DylanC
Copy link

DylanC commented Sep 14, 2017

@abcdefg30 - I have been following some commits on here and it looks really difficult tbh. I think it would take a considerable time before I would have enough knowledge to help out.

@coolrecep
Copy link

Any update on that?

@abcdefg30
Copy link
Member

The migration to the ModSDK should make running the mod yourself a lot easier. However, the unofficial "no release before the TS mod is released" agreement still applies. (Besides, I don't think a release would do the mod much good in its current state. Being forced to compile yourself isn't nice indeed, gives the mod the alpha appearance it needs though.) As for the TS release: No idea when that will happen... ☹️

@cookgreen
Copy link
Contributor

cookgreen commented Apr 14, 2018

TS haven't released yet, RA2 will not release unless TS has finished and released.
So, the roadmap is : TS->RA2->YR
I made a YR mod for OpenRA. If you interested, you can check it from my repository.(Although it is not perfect and didn't finish yet.)

@EndlessEden
Copy link
Author

abcdefg30 > " until the TS mod for OpenRA is released. "
@abcdefg30 - is there any roadmap to its completion, or is it a stability thing?


@cookgreen - As stability of RA2 is tricky at best. is stability on your project better?

@GraionDilach
Copy link
Contributor

I'd guess the constantly failing Travis tests would have given you a hint. @cookgreen so far hasn't really proven he holds the knowledge of doing things properly.

Regarding the TS-RA2 relation, it's more of mirroring their old development - the RA2 engine is a revamped TS engine with terrain deformation disabled and a bunch of hacks to recode features into others (TS bouncy to RA2 shrapnel, ion storms to lightning storm, powerdown incorporated into Chrono Legionairre temporal, list goes on). There was also an implicit requirement, because up until last year, all mods had their own dll logics, and RA2 did use TS's which was missing from compiled releases, but the C&C mod dlls were folded into one shared dll, which means the TS logics now ship with a release + the modSDK made the necessity of tying RA2 into already installed releases void.

The performance of RA2 is pretty much equivalent to TS's though which is bad already. and indeed the project is quite far from completion at this point anyway.

@cookgreen
Copy link
Contributor

@EndlessEden Well, mine will be stable as RA2

@Mailaender
Copy link
Member

Try https://github.com/AttacqueSuperior/ValiantShades/releases which is based on this mod and where releases are regularly posted.

@Mailaender

This comment has been minimized.

@cookgreen
Copy link
Contributor

cookgreen commented Mar 17, 2020

And https://github.com/cookgreen/Yuris-Revenge/releases which is also based on ra2 mod

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

8 participants