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override mesa openGL versions #319

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override mesa openGL versions #319

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Commits on Jul 22, 2020

  1. override mesa openGL versions

    add the --forceSL150 flag to ignore the openGL Shader Language version reported by
    glxinfo | grep -i "shading language"
    
    this has the same effect as running
    MESA_GL_VERSION_OVERRIDE=3.2 MESA_GLSL_VERSION_OVERRIDE=150 OpenHantek
    
    http://www.mesa3d.org/envvars.html
    
    MESA_GL_VERSION_OVERRIDE
    changes the value returned by glGetString(GL_VERSION) and possibly the GL API type.
    Mesa may not really implement all the features of the given version. (for developers only)
    
    MESA_GLSL_VERSION_OVERRIDE
    changes the value returned by glGetString(GL_SHADING_LANGUAGE_VERSION). Valid values are integers, such as "130".
    Mesa will not really implement all the features of the given language version if it's higher than what's normally reported. (for developers only)
    
    related issues are #221 and #236
    milahu committed Jul 22, 2020
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