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Symonsays.js
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Symonsays.js
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let gameseq = [];
let userseq = [];
let btns = ["red" , "pink" , "yellow" , "brown"];
let start = false;
let level = 0;
let h2 = document.querySelector("#one");
let h22 = document.querySelector("#two");
let highscore = 0;
document.addEventListener("keypress" , function(){
if(start == false)
console.log("game started");
start = true;
levelup();
});
function btnflash(btn){
btn.classList.add("flash");
setTimeout(function(){
btn.classList.remove("flash")
} , 250);
}
function userflash(btn){
btn.classList.add("userflash");
setTimeout(function(){
btn.classList.remove("userflash")
} , 250);
}
function levelup(){
userseq = [];
level++;
h2.innerText = `Level ${level}`;
let random = Math.floor(Math.random() * 3)+1;
let randomcolor =btns[random];
let rbtn =document.querySelector(`.${randomcolor}`);
btnflash(rbtn);
gameseq.push(randomcolor);
console.log(gameseq);
if(highscore < level){
highscore = level;
}
h22.innerText = (`High Score : ${highscore}`);
}
function checkans(idx){
if(userseq[idx] === gameseq[idx]){
if(userseq.length === gameseq.length){
setTimeout(levelup , 1000);
}
}
else{
h2.innerHTML = `GAME OVER ! <b>Your Score was ${level}</b> <br> Press any key to start ` ;
document.querySelector("body").style.backgroundColor = "red";
setTimeout(function(){
document.querySelector("body").style.backgroundColor = "gray";
} , 500);
reset();
}
}
function btnpress(){
let btn =this;
userflash(btn);
let userColor = btn.getAttribute("id");
userseq.push(userColor);
checkans(userseq.length-1);
}
let allbtn =document.querySelectorAll(".btn");
for(btn of allbtn){
btn.addEventListener("click" , btnpress);
}
function reset(){
start = false;
gameseq = [];
userseq = [];
level = 0;
}