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server.cpp
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#include <iostream>
#include <unistd.h>
#include <netinet/in.h>
#include <cstring>
#include <fstream>
#define PORT 8080
int main() {
int server_fd, new_socket;
struct sockaddr_in address;
int opt = 1;
int addrlen = sizeof(address);
char buffer[1024] = {0};
// Создание сокета
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) == 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
// Привязка сокета к порту
if (setsockopt(server_fd, SOL_SOCKET, SO_REUSEADDR | SO_REUSEPORT, &opt, sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
if (bind(server_fd, (struct sockaddr *)&address, sizeof(address)) < 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// Ожидание подключения клиента
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
std::cout << "Server is listening on port " << PORT << std::endl;
// Прием соединения
if ((new_socket = accept(server_fd, (struct sockaddr *)&address, (socklen_t*)&addrlen)) < 0) {
perror("accept");
exit(EXIT_FAILURE);
}
// Открытие файла для сохранения скриншота
std::ofstream outFile("received_screenshot.png", std::ios::binary);
if (!outFile) {
std::cerr << "Error creating file!" << std::endl;
close(new_socket);
close(server_fd);
return 1;
}
// Чтение данных от клиента и запись в файл
int valread;
while ((valread = read(new_socket, buffer, sizeof(buffer))) > 0) {
outFile.write(buffer, valread);
std::cout << "Received " << valread << " bytes" << std::endl;
}
outFile.close();
std::cout << "Screenshot received and saved as 'received_screenshot.png'" << std::endl;
// Закрытие сокета
close(new_socket);
close(server_fd);
return 0;
}