You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hello guys. Im quite new at using this library & im using it to build an octomap of the pointcloud obtained from rgbd camera. Just to clarify, im not using the ros version. Now, when i build octomap, i noticed that, the dynamic objects are built along with its movement. Its become like a snake & are also fixed in the octomap. How can i remove this dynamic build & retain only the static one? or clear the area where there are no more dynamic object in it? Is there any working example c++ that i can refer to? Any helps are appreciated.
The text was updated successfully, but these errors were encountered:
I have implemented one: https://github.com/Kin-Zhang/octomap which is based on octomap, you can check the effect on README (right two are octomap output static map in point-level or voxel-level):
Hello guys. Im quite new at using this library & im using it to build an octomap of the pointcloud obtained from rgbd camera. Just to clarify, im not using the ros version. Now, when i build octomap, i noticed that, the dynamic objects are built along with its movement. Its become like a snake & are also fixed in the octomap. How can i remove this dynamic build & retain only the static one? or clear the area where there are no more dynamic object in it? Is there any working example c++ that i can refer to? Any helps are appreciated.
The text was updated successfully, but these errors were encountered: