Releases: OctoD/godot-gameplay-systems
Releases · OctoD/godot-gameplay-systems
0.10.0
This release renames the plugin and aims to add more features out of the box and aims to be as simple as possible.
This release paves the road to more gameplay systems nodes/resources building blocks.
Features added
- Adds a new ability system:
- It adds
Ability
resource - It adds
AbilityContainer
node
- It adds
- Adds new icons
- Adds new logo
Breaking
- Renames plugin directory to
godot_gameplay_systems
Misc
- Adds
docs
folder. A better documentation will come. - Updates example with
Resurrect
andFireball
skills.
0.9.1
0.9.0
0.5.1
0.5.0
0.4.4
0.4.3
Fixes
- Fix AttributeConsumeGameplayEffect incorrect attribute name (thanks @danielbernard !)
0.4.2
- Adds signal argument names (thank you @AndreaTerenz!)