Releases: NockyCZ/CS2-Discord-Utilities
v2.0.0 - API Release
- You can download the release with the all modules or without any modules
📌 There was a complete rework of the whole plugin
• The plugin has been redesigned into an API, meaning that now all addons/modules
are as separate plugins, there is only a Link system in the main plugin.
• For each module there is a separate config file in which you edit the settings
❓ And Why?
- Better optimization
- Better bug finding and fixing broken features
- Open more options for more modules
❗ CAUTION:
• There were no significant changes in the original modules, only bug fixes and optimizations.
• Don't copy your old configurations for sections, as there have been slight changes to property names, etc..
• To correctly load and create a new config file, remove the old one
v1.0.9
v1.0.8
❗ Important changes have been made to the config! Without modifying your config, the plugin will not work properly! ❗
Here you can see, what is changed in the config file: https://www.diffchecker.com/QTqomn3F/
- Updated: Rework on NET8 and minimum CSS API version - 202
- Updated: Bot and Database are loaded when the plugin loads, not when the new map starts
- Fixed: Duplicate RCON and Discord Relay commands/messages
- Fixed: For variable
{Player.CountryEmoji}
, if the player has an invalid country, a white flag will be displayed - Added: Debug messages, you can enable these debug messages in the config file
- Added: New translation:
"Chat.ReportCooldown"
- Added: New variable:
{Server.IP}
- Link Section
- Updated: The codes are stored in a database
- Added:
Response Server
to the config file- This indicates which server the user gets the response from when using the Link Slash Command on Discod
- For example, if you have 2 or more CS2 servers, set only one Response Server to true, set the others to false!
- Report Section
- Added:
Report Cooldown
to the config file- This means after how long the player can use the report again
- Added:
- Server Status Section
- Added:
Join Button
to the config file- Players can connect to the server using the button
- Added:
First Embed Component
to the config file- If you have the Join Button and Players Menu enabled, you can set which of these components will be added first (
1
- Join Button |2
- Players Menu)
- If you have the Join Button and Players Menu enabled, you can set which of these components will be added first (
- Added:
v1.0.7
- Fixed: Automatic update of Bot Status and Server Status
- Fixed: Map Changed was automatically enabled even if
Enabled
was set to false - Updated: For RCON, if you are using only one server, there will be no "All" option for the Slash Command
- Updated: If Server Status or Bot Status is enabled,
sv_hibernate_when_empty
is automatically set to false - Added: Loop message when Discord BOT is not connected
v1.0.6
- Added: RCON Section
- This means, you can execute commands from the Discord server to the CS2 server
- You can set a list of servers, a custom response message, etc..
- Added: Map Changed to the Event Notifications Section
- When a new map starts, a message will be sent to Discord
- Fixed: Some errors
- Fixed: Players who are no longer connected were displayed in the report menu
Here you can see, what is changed in the config file: https://www.diffchecker.com/V1sTCcLZ/
v1.0.5
- Fixed: Some errors when player was not found
- Report Section
- Added: A new option to add a button to mark a report as solved
- You can edit the colour, text and emoji
- You can set up a custom reply message
- You can edit the text that was in the original report message
- Added: A new option to add a button to mark a report as solved
- Manage Roles and Permissions Section
- Added: A new option in the config file
Remove Roles On Permission Loss
- This means that if a player no longer has the specified permission (flag/group), the role will be automatically removed.
- Added: A new option in the config file
- Server Status Section
- Fixed: Server status not working when
Players Menu
was enabled
- Fixed: Server status not working when
Here you can see, what is changed in the config file: https://www.diffchecker.com/QCOAE4J4/
v1.0.4
- Link Section
- Fixed: Command on Discord
- Updated: Linked Role is added to the user instantly after linking
- Added:
Ingame Unlink Commands
to the config file, used to unlink the steam account with the discord account
- Database
- Fixed: Duplicate linked users
- Updated: Table structure
- If you have already created the database table, type
css_du_updatedatabase
in the server console. (Before that, you need to remove the rows that are duplicated)
- If you have already created the database table, type
- Ingame Chatlog Section
- Added:
Display Commands
to the config file - Whether the commands will be displayed in the chatlog or not - Added:
Admin Chat Log
to the config file
- Added:
- Discord Relay Section
- Fixed: Duplicate sending of messages
- Added new translations:
"Chat.AccountUnliked"
"Chat.NotLinked"
- Removed Variables
{Player.DiscordNickname}
{Discord.UserNickName}
Here you can see, what is changed in the config file: https://www.diffchecker.com/jqGYVQC8/
v1.0.3
- Fixed:
Manage Roles and permissions
- Invalid permission error - Added: Portugese Brazil (@rodopoulos1) and Turkish (@abdulbakiaydogan ) translations
v1.0.2
v1.0.1
- Fixed: Link System - The command does not respond
- Fixed: Players cannot select themselves for report
- Fixed: Report menu
- Added: New translations
"Chat.ReportNoTargetsFound"
"Chat.SelfReport"
- Added: New player variables
{Player.IpAddress}
{Player.NameWithoutEmoji}