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main.js
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main.js
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var numSquares = 6;
var colors = [];
var pickedColor;
var squares = document.querySelectorAll(".square");
var colorDisplay = document.getElementById("colorDisplay");
var messageDisplay = document.querySelector("#message");
var h1 = document.querySelector("h1");
var resetButton = document.getElementById("reset");
var modeButtons = document.querySelectorAll(".mode");
var levels = [
{name: "Easy", squares: 3},
{name: "Hard", squares: 6},
{name: "Super Hard", squares: 9}
];
init();
function init() {
modeSetup();
squareSetup();
reset();
}
function modeSetup() {
Array.from(modeButtons).forEach(mode => {
mode.addEventListener('click', function() {
Array.from(modeButtons).forEach(m => m.classList.remove('selected'));
this.classList.add('selected');
var levelFound = levels.find(level => level.name === this.textContent);
if (!levelFound) throw Error(`Level ${this.textContent} not found`);
numSquares = levelFound.squares;
reset();
});
});
}
function squareSetup() {
for (var i = 0; i < squares.length; i++) {
//add click listeners to squares
squares[i].addEventListener("click", function() {
//grab color of clicked squares
var clickedColor = this.style.background;
//compare color to pickedColor
if (clickedColor === pickedColor) {
messageDisplay.textContent = "Correct!";
changeColors(clickedColor);
h1.style.background = clickedColor;
resetButton.textContent = "Play Again?"
} else {
this.style.background = "#232323";
messageDisplay.textContent = "Try Again";
}
});
}
}
function reset() {
//generate all new colours
colors = generateRandomColors(numSquares);
//pick new colors from array
pickedColor = pickColor();
//change the text of displayColor
colorDisplay.textContent = pickedColor;
resetButton.textContent = "New Game";
messageDisplay.textContent = "";
//change colors of squares
for (var i = 0; i < squares.length; i++) {
if (colors[i]) {
squares[i].style.display = "block";
squares[i].style.background = colors[i];
} else {
squares[i].style.display = "none";
}
}
//change the text background colour to the default
h1.style.background = "steelblue";
}
resetButton.addEventListener("click", function() {
reset();
});
function changeColors(color) {
//loop through all squares
for (var i = 0; i < squares.length; i++) {
//change each color to match given color
squares[i].style.background = color;
}
}
function pickColor() {
var random = Math.floor(Math.random() * colors.length);
return colors[random];
}
function generateRandomColors(num) {
//make an array
var arr = [];
//add num random colors to arr
for (var i = 0; i < num; i++) {
//get random color and push into arr
arr.push(randomColor());
}
//return that array
return arr;
}
function randomColor() {
//pick a "red" from 0 - 255
var r = Math.floor(Math.random() * 256);
//pick a "green" from 0 - 255
var g = Math.floor(Math.random() * 256);
//pick a "blue" from 0 - 255
var b = Math.floor(Math.random() * 256);
return "rgb(" + r + ", " + g + ", " + b + ")";
}