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Apply LUT to any widget #1
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Hi, @cbenhagen ! It seems to be impossible at this time. Because we can't access the widget's representation byte array in the dart code. And at this time the performance of dart's code isn't enough for this one. sure for better performance, we can use ':ffi' package but it's absolutely different story... and the first problem still should be figured out. In my opinion for a video widget, LUTs should be applied into the "native" part of code. |
Interesting. On iOS this task is very simple (both in Swift and Obj-C) - I would dig up into Flutter Image lib maybe there is something there. |
On iOS and macOS we could use the |
@NiKoTron / @tomasdev please vote for flutter/flutter#55738 by adding a 👍reaction to the issue. |
I am especially interested in applying LUTs to video widgets.
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