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Persistence for trees #24

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WildWeazel opened this issue Jun 14, 2013 · 0 comments
Open

Persistence for trees #24

WildWeazel opened this issue Jun 14, 2013 · 0 comments

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@WildWeazel
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Now that we're using MySQL and async DB commits I think we can consider adding persistence for more types. Trees are the most complained about. Someone suggested a simple way of doing it here: http://www.reddit.com/r/Civcraft/comments/1g4rhf/anyone_else_feel_like_we_need_persist_times_for/cagxas5?context=3

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