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BUILDING.md

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Building with conan v2

Check you have conan >= 2, and add the nrel-v2 remote to grab ruby and swig/4.1.1.

conan --version
conan remote add -f nrel-v2 http://conan.openstudio.net/artifactory/api/conan/conan-v2

Install the conan dependencies into a build folder

conan install . --output-folder=../OS-build-release --build=missing -c tools.cmake.cmaketoolchain:generator=Ninja -s compiler.cppstd=20 -s build_type=Release

You can also do another configuration, such as Debug, RelWithDeb, etc

conan install . --output-folder=../OS-build --build=missing -c tools.cmake.cmaketoolchain:generator=Ninja -s compiler.cppstd=20 -s build_type=Debug

You'll have the conan-release and conan-debug CMake Presets in the root folder. Do cmake --list-presets to list the available presets (which are in CMakeUserPresets.json)

Side note: If you want a specific configure option (such as a build folder in Release mode where you build with -DBUILD_CSHARP_BINDINGS:BOOL=ON) in a different build dir for the same source dir, you probably will need to go and edit the <build_dir>/CMakePresets.json to rename it to another configuration name so it does not clash with the preset conan-release

CMake Configure and build

With presets

Why are Presets recommended

The recommend flow is to use CMake Presets.

If you notice the messages printed to the console when you run the conan install command from above, you'll see that the conanfile actually defines common build variables for you already, such as defining which CPack Generators to use depending on your target platform, trying to infer the Python_ROOT_DIR etc

conanfile.py: Calling generate()
conanfile.py: Generators folder: /path/to/OS-build-release
conanfile.py: Setting PYTHON_VERSION and Python_ROOT_DIR from your current python: 3.8.13, '/home/julien/.pyenv/versions/3.8.13'
conanfile.py: CMakeToolchain generated: conan_toolchain.cmake
conanfile.py: Preset 'conan-release' added to CMakePresets.json. Invoke it manually using 'cmake --preset conan-release' if using CMake>=3.23
conanfile.py: If your CMake version is not compatible with CMakePresets (<3.23) call cmake like:
    cmake <path> -G Ninja -DCMAKE_TOOLCHAIN_FILE=/path/to/OS-build-release/conan_toolchain.cmake \
      -DBUILD_CLI=ON -DBUILD_RUBY_BINDINGS=ON -DBUILD_PYTHON_BINDINGS=ON \
      -DBUILD_PYTHON_PIP_PACKAGE=OFF -DBUILD_TESTING=ON -DBUILD_BENCHMARK=ON \
      -DCPACK_BINARY_TGZ=ON -DCPACK_BINARY_IFW=OFF -DCPACK_BINARY_DEB=ON -DCPACK_BINARY_NSIS=OFF \
      -DCPACK_BINARY_RPM=OFF -DCPACK_BINARY_STGZ=OFF -DCPACK_BINARY_TBZ2=OFF \
      -DCPACK_BINARY_TXZ=OFF -DCPACK_BINARY_TZ=OFF \
      -DPYTHON_VERSION=3.8.13 -DPython_ROOT_DIR=/home/julien/.pyenv/versions/3.8.13 \
      -DCMAKE_POLICY_DEFAULT_CMP0091=NEW -DCMAKE_BUILD_TYPE=Release
conanfile.py: CMakeToolchain generated: CMakePresets.json
conanfile.py: CMakeToolchain generated: ../OpenStudio/CMakeUserPresets.json
conanfile.py: Generating aggregated env files
conanfile.py: Generated aggregated env files: ['conanbuild.sh', 'conanrun.sh']
Install finished successfully

Note that this is also supported by Visual Studio (MSVC).

Configure and build with Presets

Run these commands from the source directory (OpenStudio/).

cmake --preset conan-release [any_futher_configuration_options]

Example:

cmake --preset conan-release \
  -DBUILD_PYTHON_BINDINGS:BOOL=ON -DBUILD_PYTHON_PIP_PACKAGE:BOOL=ON \
  -DPYTHON_VERSION=3.8.13 -DPython_ROOT_DIR:PATH=$HOME/.pyenv/versions/3.8.13/ \
  -DBUILD_CSHARP_BINDINGS:BOOL=ON

Building

cmake --build --preset conan-release

Atlernatively: manual CMake

First, go to the build directory, and activate the conan build environment.

cd ../OS-build-release
# Unix
. ./conanbuild.sh
# Windows
call conanbuild.bat

Still in the build directory, run cmake, but do pass the CMAKE_TOOLCHAIN_FILE

cmake -G Ninja -DCMAKE_TOOLCHAIN_FILE=conan_toolchain.cmake -DCMAKE_BUILD_TYPE:STRING=Release \
  -DBUILD_TESTING:BOOL=ON -DCPACK_BINARY_TGZ:BOOL=ON -DCPACK_BINARY_DEB:BOOL=ON \
  -DCPACK_BINARY_IFW:BOOL=OFF -DCPACK_BINARY_NSIS:BOOL=OFF -DCPACK_BINARY_RPM:BOOL=OFF -DCPACK_BINARY_STGZ:BOOL=OFF \
  -DCPACK_BINARY_TBZ2:BOOL=OFF -DCPACK_BINARY_TXZ:BOOL=OFF -DCPACK_BINARY_TZ:BOOL=OFF \
  -DBUILD_PYTHON_BINDINGS:BOOL=ON -DBUILD_PYTHON_PIP_PACKAGE:BOOL=ON \
  -DPYTHON_VERSION=3.8.13 -DPython_ROOT_DIR:PATH=/home/julien/.pyenv/versions/3.8.13/  \
  -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=ON \
  ../OpenStudio

You can deactivate now if you want

# Unix
. ./deactivate_conanbuild.sh
# Windows
call deactivate_conanbuild.bat

Full Example

git clone [email protected]/NREL/OpenStudio.git
cd OpenStudio
conan install . --output-folder=../OS-build-release --build=missing -c tools.cmake.cmaketoolchain:generator=Ninja -s compiler.cppstd=20 -s build_type=Release
cmake --preset conan-release
cmake --build --preset conan-release

Updating the Conan Lockfile

If you want to update a dependency in the conan.lock, just delete the line, and use this:

conan install . --output-folder=../OS-build-release --build=missing \
   -c tools.cmake.cmaketoolchain:generator=Ninja -s compiler.cppstd=20 -s build_type=Release \
   --lockfile-partial --lockfile-out=conan.lock