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Looks like it may be stopped by some process (memory pressure?), and then not restarted.
Possible solution:
Start the animation whenever an item becomes active, stop it otherwise. Note: not sure how to do this using block animations, as there's no animation id, but there must be a way.
The text was updated successfully, but these errors were encountered:
Looks like it may be stopped by some process (memory pressure?), and then not restarted.
Possible solution:
Start the animation whenever an item becomes active, stop it otherwise.
Note: not sure how to do this using block animations, as there's no animation id, but there must be a way.
The text was updated successfully, but these errors were encountered: