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The text was updated successfully, but these errors were encountered:
大部分物理程序由一个类统一管理
原来的实体Update程序如下
ControlUpdate(..)
MovementUpdate(..)
DrawMovementLine
CombatUpdate(..)
DrawUpdate(..)
`MovementUpdate(..) 的流程如下
Jump(JumpStatus)
Walk(GameTime, WalkStatus)
ApplyFriction(GameTime, WalkFriction)
ApplyGravity(GameTime, Gravity)
OnGround
MoveHitAndGroundCheck
SpdDecompoMove(GameTime, Vel)
GetHitRigidObjects(MGameMain, Hitbox)
return false
HitDealingAction(Vel, Hitboxes)
HitMove(..)
HitDichotomyMove(..)
return (是否碰撞, 发生碰撞的碰撞体)
OnGround = true
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The text was updated successfully, but these errors were encountered: