We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Draw
Camera.Transform(..)
SpriteBatch.Draw(..)
SpriteBatch.DrawString(..)
NineSliceTexture
Draw(..)
DrawManager
MTexture
The text was updated successfully, but these errors were encountered:
[feat](Framework) Draw (#52, #42)
869effc
* 用 `ITexture.Draw` 取代` DrawManager.Draw` * 为 `Sprite` 添加虚方法 `Draw` 和便于重写该方法时调用的方法` DrawTexture` * 在 `Transform` 中,用 `Scale` 的正负取代 `FlipX` 和 `FlipY`
Heaveeeen
No branches or pull requests
Camera.Transform(..)
和SpriteBatch.Draw(..)
到同一个方法内 #45SpriteBatch.DrawString(..)
方法 #46NineSliceTexture
类 #51Draw(..)
方法从DrawManager
的工具方法,更改为MTexture
各个子类的方法。 #52The text was updated successfully, but these errors were encountered: