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Pterodactyl.csproj
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Pterodactyl.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net8.0-windows8.0</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
<StartupObject>Pterodactyl.Program</StartupObject>
<ApplicationIcon>pterry.ico</ApplicationIcon>
<IsPublishable>False</IsPublishable>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<GenerateDocumentationFile>False</GenerateDocumentationFile>
<PackageLicenseFile>LICENSE</PackageLicenseFile>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<GeneratePackageOnBuild>false</GeneratePackageOnBuild>
<PackageProjectUrl>https://github.com/MythicalLTD/Pterodactyl</PackageProjectUrl>
<PackageIcon>pterry.png</PackageIcon>
<PackageIconUrl />
<RepositoryUrl>https://github.com/MythicalLTD/Pterodactyl</RepositoryUrl>
<PackageTags>Pterodactyl</PackageTags>
<Copyright>2023-2024</Copyright>
<Company>MythicalSystems LTD</Company>
<Authors>MythicalSystems LTD</Authors>
<EnforceCodeStyleInBuild>true</EnforceCodeStyleInBuild>
<AssemblyName>$(MSBuildProjectName) Desktop</AssemblyName>
<SupportedOSPlatformVersion>8.0</SupportedOSPlatformVersion>
<SignAssembly>False</SignAssembly>
<Title>Pterodactyl Desktop</Title>
<Description>The pterodactyl desktop app to manage multiple pterodactyl panels in a single place!</Description>
<PackageReadmeFile>README.md</PackageReadmeFile>
<RepositoryType>git</RepositoryType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<Optimize>True</Optimize>
<NoWarn>1701;1702;SYSLIB0014</NoWarn>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<NoWarn>1701;1702;SYSLIB0014</NoWarn>
<WarningLevel>0</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Content Include="pterry.ico" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Costura.Fody" Version="5.7.0">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageReference Include="Guna.UI2.WinForms" Version="2.0.4.6" />
<PackageReference Include="Microsoft.CSharp" Version="4.7.0" />
<PackageReference Include="Microsoft.NETCore.Platforms" Version="7.0.4" />
<PackageReference Include="Microsoft.Win32.Registry" Version="5.0.0" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
<PackageReference Include="PteroConsole.NET" Version="1.0.4" />
<PackageReference Include="RestSharp" Version="110.2.0" />
<PackageReference Include="Salaros.ConfigParser" Version="0.3.8" />
<PackageReference Include="System.CodeDom" Version="8.0.0" />
<PackageReference Include="System.Management" Version="8.0.0" />
<PackageReference Include="System.Security.AccessControl" Version="6.0.0" />
<PackageReference Include="System.Security.Principal.Windows" Version="5.0.0" />
<PackageReference Include="YamlDotNet" Version="15.1.2" />
</ItemGroup>
<ItemGroup>
<None Update="LICENSE">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Update="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<None Update="PteroConsole.deps.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="PteroConsole.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="PteroConsole.exe">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Update="PteroConsole.runtimeconfig.json">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</None>
<None Include=".github\README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
<None Include="Resources\pterry.png">
<Pack>True</Pack>
<PackagePath></PackagePath>
</None>
</ItemGroup>
<ItemGroup>
<Reference Include="ConsoleControl">
<HintPath>Libs\ConsoleControl.dll</HintPath>
</Reference>
<Reference Include="ConsoleControlAPI">
<HintPath>Libs\ConsoleControlAPI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>