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This actually has practical uses, as I am trying to use Mimic for a mod in a game, but the game engine locks ALSA so that I cannot utilize it without outputting the sound to a file then playing it.
If Mimic where to use Pulse then it would completely circumvent this issue and others like it.
As more platforms switch to pulseaudio by default it would be good to compile Mimic1 to explicitly use this.
Raised in MycroftAI/enclosure-picroft#153
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