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Compile for pulseaudio #218

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krisgesling opened this issue Jun 9, 2021 · 2 comments
Open

Compile for pulseaudio #218

krisgesling opened this issue Jun 9, 2021 · 2 comments

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@krisgesling
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As more platforms switch to pulseaudio by default it would be good to compile Mimic1 to explicitly use this.

Raised in MycroftAI/enclosure-picroft#153

@forslund
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forslund commented Jun 9, 2021

I think Alsa as the default is better since it has a pulseaudio wrapper on most systems.

I'll verify that this works (there is an old PR that may be of interest to get merged)

@Batcastle
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This actually has practical uses, as I am trying to use Mimic for a mod in a game, but the game engine locks ALSA so that I cannot utilize it without outputting the sound to a file then playing it.

If Mimic where to use Pulse then it would completely circumvent this issue and others like it.

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