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LegacyGamingServices.podspec
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LegacyGamingServices.podspec
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# Use the --use-libraries switch when pushing or linting this podspec
Pod::Spec.new do |s|
s.name = 'LegacyGamingServices'
s.version = '11.2.0'
s.summary = 'The legacy Objective-C implementation of FBSDKGamingServicesKit that will be converted to Swift.'
s.description = <<-DESC
The legacy Objective-C implementation of FBSDKGamingServicesKit that will be converted to Swift.
This will not contain interfaces for new features written in Swift.
If you are looking for the FacebookGamingServices SDK please use `pod FacebookGamingServices`.
DESC
s.homepage = 'https://developers.facebook.com/docs/ios/'
s.license = { type: 'Facebook Platform License', file: 'LICENSE' }
s.author = 'Facebook'
s.platform = :ios
s.ios.deployment_target = '9.0'
s.swift_version = '5.0'
s.source = {
git: 'https://github.com/facebook/facebook-ios-sdk.git',
tag: "v#{s.version}"
}
s.weak_frameworks = 'Accounts', 'Social', 'Security', 'Foundation', 'CoreGraphics'
s.requires_arc = true
s.pod_target_xcconfig = {
'GCC_PREPROCESSOR_DEFINITIONS': '$(inherited) FBSDKCOCOAPODS=1',
'OTHER_SWIFT_FLAGS': '$(inherited) -Xcc -DFBSDKCOCOAPODS',
'DEFINES_MODULE': 'YES',
}
s.source_files = 'FBSDKGamingServicesKit/LegacyGamingServices/**/*.{h,m}'
s.public_header_files = 'FBSDKGamingServicesKit/LegacyGamingServices/*.{h}'
s.exclude_files = 'FBSDKGamingServicesKit/LegacyGamingServices/include/**/*'
s.dependency 'FBSDKCoreKit_Basics', "~> #{s.version}"
s.dependency 'FBSDKCoreKit', "~> #{s.version}"
end