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changelog.md

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Version 0.10.0-dev

  • dropped support for Wesnoth 1.12
  • added Czech translation

Version 0.9.0

  • changed Ruby of Fire's attack to 14-4
  • mentioned killing Lich-Lord Lenvan as alternative victory condition in Catacomb
  • made killing all enemy leaders alternative victory condition in The Trees Move
  • updated graphics for Wose Shaman
  • fixed various 'Variable x doesn't exist' errors when recalling
  • added name to Ruby of Fire object in Arena
  • the campaign can be chronologically sorted on Wesnoth 1.14

Version 0.8.2

  • fixed changed (at turn 8) map for Catacomb
  • added Turns run out as defeat condition in most scenarios
  • added decription to Ruby of Fire object in Arena, added icon to attack, improved animation

Version 0.8.1

  • corrected some typos
  • fixed an attack icon
  • fixed turn number for changing victory condition in The Trees Move

Version 0.8.0

  • updated for Wesnoth 1.12/1.13
  • cleaned up the code, fixed some issues

Version 0.7.5

  • fixed AI getting confused by easter egg leader
  • updated WML to 1.10

Version 0.7.4

  • added Japanese translation by Clearpotion
  • added black shadow of doom to unphasing cave portal

Version 0.7.3

  • added French translation from wescamp
  • added new graphics for wood mage line by Feufochmar

Version 0.7.2

  • redo animation sounds & timings for Green Mage line
  • revert WML change in 0.7.1 (archaic but the only way that worked)
  • fixup minor bugs

Version 0.7.1

  • update some archaic WML to a simpler method
  • fix translation support (thanks Wesnoth UMC dev team)

Version 0.7

  • updated WML for 1.8

Version 0.64

  • fixed a blocking bug in 0.63, finished adding new easter egg

Version 0.63

  • fixed many more graphics glitches. Made last scenario reasonable on easy mode.

Version 0.62

  • updated portraits for new logo system, fixed WML glitches, fixed version declaration in .pbl (finally)

Version 0.61

  • fixed graphics glitches

Version 0.60

  • ported WML to 1.5.6 (custom cave terrain doesn't display, but playable)

Version 0.53

  • slight balance change to Green Mage

Version 0.52

  • retouched map borders by hand

Version 0.51

  • updated WML for 1.3.12

Version 0.5

  • heavy rewrite for 1.3.7, replaced wanderer with potion. Campaign generally a little harder in hard mode.

Version 0.4

  • ported to 1.3.1, made forth mission harder, more interesting

Version 0.3

  • fixed crash on Mac OS X, added bonus for someone who kills too much.

Version 0.21

  • bugfix

Version 0.2

  • brought in sync w/ 1.2rc1, rebalanced second and forth missions, new easter egg.

Version 0.11

  • "The Beggar" no longer costs gold

Version 0.1

  • fixed some typos
  • decreased cost of mudcrawler to 6
  • rebalanced last mission again (now infinite turns)

Version 0.03

  • fixed sound warning
  • rebalanced last mission
  • cleaned up WML
  • added wose traits
  • synced up with Wesnoth 1.1.3

Version 0.02

  • added a portrait for Londerleona
  • fixed moveto on temple in Move.cfg to use first_time_only=no
  • fixed recruting of stock wose

Version 0.01

  • original Version