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Color Tiles in Godot

This is a modern clone of the classic game Color Tiles from en.gamesaien.com. This game is made in Godot 4 using C# as it is my main language.

Dependencies

Download

You can get the latest release of the game here.

How to play

  • Click on an empty tile,
  • if there are any tiles vertically or horizontally with the same color, they will be removed,
  • if there are none, you loose 10 seconds of time,
  • the goal of this game is to get the highest score possible in 120 seconds.

Instruction image from gamesaien.com

Previews

Main Menu:

Image of the main menu

Gameplay:

Image of an ongoing game

Game Over:

Image of the game over screen

How to Install

This is a self-contained application, there are no installers provided. Packages for linux are not available yet, don't know enough to make them.

Note: For windows & linux, make sure you extract the zip file, ideally in its own folder.

You should have something like this once extracted:

Image of file structure

For MacOS users, i'm sorry but you will have to deal with Apple's Gatekeeper.

How to build

  • Clone this repository
  • Open the project in Godot 4
  • You can either start the game from the editor or export it to your platform of choice

Is there anything i can do to help?

There are a couple things that are missing, like:

  • Translation support, although the game should be auto-translated, it may not be of the best quality. Some Sprites may also need to be remade to suit these translations,
  • Some audio files are missing for whenever tiles are removed or the game is over, ideally, those should be made from scratch, nothing too complex,
  • A better icon for the game,
  • Maybe a better tileset,
  • A reset button if you want to retry spam like ed
    bmc