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Yes, the issue indeed continued after restarting Blender
Check known issues
I have checked known issues, and my problem is different
What happened?
The weight paint of Simple Player isn't symmetric. This leads to a swelling in the left arm.
In addition, the default scale is 0.62 instead of 1. Same problems happen to Simple Player Slim.
I have fixed the rigs from the source files in Blender 2.83. Since Shapekey Player is put together with Simple Player, I also set its scale to 1. fixing simple player (slim).zip
What steps are needed to produce the bug?
Spawn the mob and rotate the arm
What version of MCprep are you using?
MCprep 3.6.0
What version of Blender are you using?
Blender 4.2
(Repairments made in Blender 2.83)
The text was updated successfully, but these errors were encountered:
Did the issue happen after restarting Blender?
Check known issues
What happened?
The weight paint of Simple Player isn't symmetric. This leads to a swelling in the left arm.
In addition, the default scale is 0.62 instead of 1. Same problems happen to Simple Player Slim.
I have fixed the rigs from the source files in Blender 2.83. Since Shapekey Player is put together with Simple Player, I also set its scale to 1.
fixing simple player (slim).zip
What steps are needed to produce the bug?
Spawn the mob and rotate the arm
What version of MCprep are you using?
MCprep 3.6.0
What version of Blender are you using?
Blender 4.2
(Repairments made in Blender 2.83)
The text was updated successfully, but these errors were encountered: