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makefile
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makefile
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CXX := g++
OBJ_DIR := obj
APP_DIR := bin
TARGET := ray_tracer
INCLUDE := -Iinclude
# LDFLAGS := pkg-config glfw3 glew --cflags --libs
SRC := $(wildcard *.cpp)
OBJECTS := $(SRC:%.cpp=$(OBJ_DIR)/%.o) $(LIB)
all: build $(APP_DIR)/$(TARGET)
$(OBJ_DIR)/%.o: %.cpp
@mkdir -p $(@D)
$(CXX) $(CXXFLAGS) $(INCLUDE) -c $< -o $@ $(LDFLAGS)
$(APP_DIR)/$(TARGET): $(OBJECTS)
@mkdir -p $(@D)
$(CXX) $(CXXFLAGS) -o $(APP_DIR)/$(TARGET) $^ $(LDFLAGS) $(shell pkg-config glfw3 glew --cflags --libs)
.PHONY: all build clean debug release
build:
@mkdir -p $(APP_DIR)
@mkdir -p $(OBJ_DIR)
debug: CXXFLAGS += -DDEBUG -g $(pkg-config glfw3 glew --cflags --libs)
debug: all
release: CXXFLAGS += -O2 $(pkg-config glfw3 glew --cflags --libs)
release: all
run:
$(APP_DIR)/$(TARGET)
clean:
-@rm -rvf $(OBJ_DIR)/*
-@rm -rvf $(APP_DIR)/*