-
Notifications
You must be signed in to change notification settings - Fork 0
/
script.js
97 lines (76 loc) · 2.35 KB
/
script.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
let title = document.querySelector('.title');
let turn = 'x';
let squares = [];
function end(num1,num2,num3)
{
title.innerHTML = `${squares[num1]} winnner`;
document.getElementById('item' + num1 ) .style.background = '#000';
document.getElementById('item' + num2 ) .style.background = '#000';
document.getElementById('item' + num3 ) .style.background = '#000';
setInterval(function(){title.innerHTML += '.'},1000);
setTimeout(function(){location.reload()},4000)
}
function winnner()
{
for(let i = 1; i<10; i++ )
{
squares[i] = document.getElementById('item' + i ).innerHTML
}
// +++++++++++++++++++++++++++++++++++++
// +++++++++++++++++++++++++++++++++++++
if(squares[1] == squares[2] && squares[2] == squares[3] && squares[1] != '')
{
end(1,2,3)
}
if(squares[4] == squares[5] && squares[5] == squares[6] && squares[5] != '')
{
end(4,5,6)
}
if(squares[7] == squares[8] && squares[8] == squares[9] && squares[8] != '')
{
end(7,8,9)
}
// +++++++++++++++++++++++++++++++++++++
// +++++++++++++++++++++++++++++++++++++
if(squares[1] == squares[4] && squares[4] == squares[7] && squares[1] != '')
{
end(1,4,7)
}
if(squares[2] == squares[5] && squares[5] == squares[8] && squares[5] != '')
{
end(2,5,8)
}
if(squares[3] == squares[6] && squares[6] == squares[9] && squares[6] != '')
{
end(3,6,9)
}
// +++++++++++++++++++++++++++++++++++++
// +++++++++++++++++++++++++++++++++++++
if(squares[1] == squares[5] && squares[5] == squares[9] && squares[5] != '')
{
end(1,5,9)
}
if(squares[3] == squares[7] && squares[5] == squares[7] && squares[5] != '')
{
end(3,5,7)
}
// +++++++++++++++++++++++++++++++++++++
// +++++++++++++++++++++++++++++++++++++
}
function game(id)
{
let element = document.getElementById(id);
if(turn === 'x' && element.innerHTML == '' )
{
element.innerHTML = 'x';
turn = 'o';
title.innerHTML = 'o';
}
else if (turn ==='o' && element.innerHTML == '' )
{
element.innerHTML = 'o';
turn = 'x'
title.innerHTML = 'x'
}
winnner();
}