From 5ee3319fe53dabf55af6efe7998ad7d5d8e0f12f Mon Sep 17 00:00:00 2001 From: Fansana Date: Thu, 14 Nov 2024 00:57:25 +0100 Subject: [PATCH] fix power flickers --- Content.Server/Power/Pow3r/BatteryRampPegSolver.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Power/Pow3r/BatteryRampPegSolver.cs b/Content.Server/Power/Pow3r/BatteryRampPegSolver.cs index 5d52bde3777..d8f46e6966f 100644 --- a/Content.Server/Power/Pow3r/BatteryRampPegSolver.cs +++ b/Content.Server/Power/Pow3r/BatteryRampPegSolver.cs @@ -54,7 +54,7 @@ public void Tick(float frameTime, PowerState state, IParallelManager parallel) // suppliers + discharger) Then decide based on total layer size whether its worth parallelizing that // layer? _networkJob.Networks = group; - parallel.ProcessNow(_networkJob, group.Count); + parallel.ProcessSerialNow(_networkJob, group.Count); } ClearBatteries(state);