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readme.txt
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All work is CC0.
Seagull by MisterE, .b3d , .blend,
3 textures
1 white female seagull
1white male seagull (oranger beak)
1 black head seagull
Animation keyframes
------------------------
standing rest: 1-20
standing flit/jump with wings opening a little: 40 - 60
walk: 80 - 100
walk to flap transition (running takeoff)
end in neutral flying position: 120 - 160
flap (starts and ends in neutral flying position): 200 -220
flap to soar transition: 240-260
soar (looking straight ahead): 270 - 290
transition from soar looking straight ahead to
soar looking down: 310-320
soar (looking down):320-340
transition from soar looking down to soar looking
straight ahead: 340 - 350
transition from soar looking down to flying position
with wings folded: 370 - 380
flying position with wings folded.
(this is good for diving, falling, dieing,
swimming underwater, speeding up while flying, etc): 380 - 390
transition FROM soaring (with head up) TO flying position with wings folded:
400 - 405
transition FROM flying position with wings folded TO soaring (with head up)
:405 - 410
transition FROM neutral flying position TO standing (running, flapping landing):
440 - 480
Note: The above transition can be used for water landings too... the next transition goes from standing to floating...
Land to standing position... transfer to floating position if on water.
transition from standing to floating:500 - 510
Floating (could be sitting): 510 - 520
swimming loop (with head up e.g. not under water):520-540
Transition from flying to attacking: 560-570
Attack loop: 570 - 630
Transition from attack TO fly: 650- 660
NOTE: to get an animation of grabbing, for example grabbing a fish from the water, or bread from a player, or a quick fly-by attack,
simply play the (Transition from flying to attacking: 560-570) followed immediately by (Transition from attack TO fly: 650- 660)
--------
More Resting animations
--------
The following animations start at the standing position
----------
Peck: 680-710
The bird pecks at the ground 3x
----
Rest_Look_1: 720-730
the bird looks to the side and back again
----
Rest_look_2: 730-740
the bird look in the other direction and back again
----
Preen:750-865
Preen is a long resting sequence where the bird preens itself. It starts and ends with the standing position.