-
Notifications
You must be signed in to change notification settings - Fork 0
/
Dark Fantasy V1.html
2287 lines (1841 loc) · 320 KB
/
Dark Fantasy V1.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Dark Fantasy</title>
<style title="Twine CSS">@-webkit-keyframes appear{0%{opacity:0}to{opacity:1}}@keyframes appear{0%{opacity:0}to{opacity:1}}@-webkit-keyframes fade-in-out{0%,to{opacity:0}50%{opacity:1}}@keyframes fade-in-out{0%,to{opacity:0}50%{opacity:1}}@-webkit-keyframes rumble{50%{-webkit-transform:translateY(-0.2em);transform:translateY(-0.2em)}}@keyframes rumble{50%{-webkit-transform:translateY(-0.2em);transform:translateY(-0.2em)}}@-webkit-keyframes shudder{50%{-webkit-transform:translateX(0.2em);transform:translateX(0.2em)}}@keyframes shudder{50%{-webkit-transform:translateX(0.2em);transform:translateX(0.2em)}}@-webkit-keyframes box-flash{0%{background-color:white;color:white}}@keyframes box-flash{0%{background-color:white;color:white}}@-webkit-keyframes pulse{0%{-webkit-transform:scale(0, 0);transform:scale(0, 0)}20%{-webkit-transform:scale(1.2, 1.2);transform:scale(1.2, 1.2)}40%{-webkit-transform:scale(0.9, 0.9);transform:scale(0.9, 0.9)}60%{-webkit-transform:scale(1.05, 1.05);transform:scale(1.05, 1.05)}80%{-webkit-transform:scale(0.925, 0.925);transform:scale(0.925, 0.925)}to{-webkit-transform:scale(1, 1);transform:scale(1, 1)}}@keyframes pulse{0%{-webkit-transform:scale(0, 0);transform:scale(0, 0)}20%{-webkit-transform:scale(1.2, 1.2);transform:scale(1.2, 1.2)}40%{-webkit-transform:scale(0.9, 0.9);transform:scale(0.9, 0.9)}60%{-webkit-transform:scale(1.05, 1.05);transform:scale(1.05, 1.05)}80%{-webkit-transform:scale(0.925, 0.925);transform:scale(0.925, 0.925)}to{-webkit-transform:scale(1, 1);transform:scale(1, 1)}}@-webkit-keyframes shudder-in{0%, to{-webkit-transform:translateX(0em);transform:translateX(0em)}5%, 25%, 45%{-webkit-transform:translateX(-1em);transform:translateX(-1em)}15%, 35%, 55%{-webkit-transform:translateX(1em);transform:translateX(1em)}65%{-webkit-transform:translateX(-0.6em);transform:translateX(-0.6em)}75%{-webkit-transform:translateX(0.6em);transform:translateX(0.6em)}85%{-webkit-transform:translateX(-0.2em);transform:translateX(-0.2em)}95%{-webkit-transform:translateX(0.2em);transform:translateX(0.2em)}}@keyframes shudder-in{0%, to{-webkit-transform:translateX(0em);transform:translateX(0em)}5%, 25%, 45%{-webkit-transform:translateX(-1em);transform:translateX(-1em)}15%, 35%, 55%{-webkit-transform:translateX(1em);transform:translateX(1em)}65%{-webkit-transform:translateX(-0.6em);transform:translateX(-0.6em)}75%{-webkit-transform:translateX(0.6em);transform:translateX(0.6em)}85%{-webkit-transform:translateX(-0.2em);transform:translateX(-0.2em)}95%{-webkit-transform:translateX(0.2em);transform:translateX(0.2em)}}.debug-mode tw-expression[type=hookref]{background-color:rgba(115,123,140,0.15)}.debug-mode tw-expression[type=hookref]::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"?" attr(name)}.debug-mode tw-expression[type=variable]{background-color:rgba(140,128,115,0.15)}.debug-mode tw-expression[type=variable]::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"$" attr(name)}.debug-mode tw-expression[type=macro]:nth-of-type(4n+0){background-color:rgba(136,153,102,0.15)}.debug-mode tw-expression[type=macro]:nth-of-type(2n+1){background-color:rgba(102,153,102,0.15)}.debug-mode tw-expression[type=macro]:nth-of-type(4n+2){background-color:rgba(102,153,136,0.15)}.debug-mode tw-expression[type=macro][name="display"]{background-color:rgba(0,170,255,0.1) !important}.debug-mode tw-expression[type=macro][name="if"],.debug-mode tw-expression[type=macro][name="if"]+tw-hook:not([name]),.debug-mode tw-expression[type=macro][name="unless"],.debug-mode tw-expression[type=macro][name="unless"]+tw-hook:not([name]),.debug-mode tw-expression[type=macro][name="elseif"],.debug-mode tw-expression[type=macro][name="elseif"]+tw-hook:not([name]),.debug-mode tw-expression[type=macro][name="else"],.debug-mode tw-expression[type=macro][name="else"]+tw-hook:not([name]){background-color:rgba(0,255,0,0.1) !important}.debug-mode tw-expression[type=macro].false{background-color:rgba(255,0,0,0.2) !important}.debug-mode tw-expression[type=macro].false+tw-hook:not([name]){display:none}.debug-mode tw-expression[type=macro][name="a"],.debug-mode tw-expression[type=macro][name="array"],.debug-mode tw-expression[type=macro][name="datamap"],.debug-mode tw-expression[type=macro][name="dataset"],.debug-mode tw-expression[type=macro][name="colour"],.debug-mode tw-expression[type=macro][name="color"],.debug-mode tw-expression[type=macro][name="num"],.debug-mode tw-expression[type=macro][name="number"],.debug-mode tw-expression[type=macro][name="text"],.debug-mode tw-expression[type=macro][name="print"]{background-color:rgba(255,255,0,0.2) !important}.debug-mode tw-expression[type=macro][name="put"],.debug-mode tw-expression[type=macro][name="set"]{background-color:rgba(255,128,0,0.2) !important}.debug-mode tw-expression[type=macro][name="script"]{background-color:rgba(255,191,0,0.2) !important}.debug-mode tw-expression[type=macro][name="style"]{background-color:rgba(185,198,198,0.2) !important}.debug-mode tw-expression[type=macro][name^="link"],.debug-mode tw-expression[type=macro][name^="click"],.debug-mode tw-expression[type=macro][name^="mouseover"],.debug-mode tw-expression[type=macro][name^="mouseout"]{background-color:rgba(128,223,32,0.2) !important}.debug-mode tw-expression[type=macro][name^="replace"],.debug-mode tw-expression[type=macro][name^="prepend"],.debug-mode tw-expression[type=macro][name^="append"],.debug-mode tw-expression[type=macro][name^="remove"]{background-color:rgba(223,96,32,0.2) !important}.debug-mode tw-expression[type=macro][name="live"]{background-color:rgba(32,96,223,0.2) !important}.debug-mode tw-expression[type=macro]::before{content:"(" attr(name) ":)";padding:0 0.5rem;font-size:1rem;vertical-align:middle;line-height:normal;background-color:inherit;border:1px solid rgba(255,255,255,0.5)}.debug-mode tw-hook{background-color:rgba(0,85,255,0.1) !important}.debug-mode tw-hook::before{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"["}.debug-mode tw-hook::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"]"}.debug-mode tw-hook[name]::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"]<" attr(name) "|"}.debug-mode tw-pseudo-hook{background-color:rgba(255,170,0,0.1) !important}.debug-mode tw-collapsed::before{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"{"}.debug-mode tw-collapsed::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"}"}.debug-mode tw-verbatim::before,.debug-mode tw-verbatim::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:"`"}.debug-mode tw-align[style*="text-align: center"]{background:linear-gradient(to right, rgba(255,204,189,0) 0%, rgba(255,204,189,0.25) 50%, rgba(255,204,189,0) 100%)}.debug-mode tw-align[style*="text-align: left"]{background:linear-gradient(to right, rgba(255,204,189,0.25) 0%, rgba(255,204,189,0) 100%)}.debug-mode tw-align[style*="text-align: right"]{background:linear-gradient(to right, rgba(255,204,189,0) 0%, rgba(255,204,189,0.25) 100%)}.debug-mode p{background-color:rgba(255,213,0,0.1)}.debug-mode tw-enchantment{animation:enchantment 0.5s infinite;-webkit-animation:enchantment 0.5s infinite;border:1px solid}.debug-mode tw-link::after,.debug-mode tw-broken-link::after{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:attr(passage-name)}.debug-mode tw-include{background-color:rgba(204,128,51,0.1)}.debug-mode tw-include::before{font-size:0.8rem;padding-left:0.2rem;padding-right:0.2rem;vertical-align:top;content:attr(type) ' "' attr(title) '"'}@keyframes enchantment{0%,to{border-color:#ffb366}50%{border-color:#6fc}}@-webkit-keyframes enchantment{0%,to{border-color:#ffb366}50%{border-color:#6fc}}tw-debugger{position:fixed;bottom:0;right:0;z-index:999999;min-width:10em;min-height:1em;padding:1em;font-size:1.5em;border-left:solid #000 2px;border-top:solid #000 2px;border-top-left-radius:0.5em;background:#fff;transition:opacity 0.2s;-webkit-transition:opacity 0.2s;opacity:0.8}@media screen and (max-width: 1280px){tw-debugger{font-size:1.25em}}@media screen and (max-width: 960px){tw-debugger{font-size:1em}}@media screen and (max-width: 640px){tw-debugger{font-size:0.8em}}tw-debugger:hover{opacity:1}.show-invisibles{border-radius:3px;border:solid #999 1px;background-color:#fff;font-size:inherit}.debug-mode .show-invisibles{background-color:#eee;box-shadow:inset #ddd 3px 5px 0.5em}tw-link,.link,tw-icon{cursor:pointer}tw-link,.enchantment-link{color:#4169E1;font-weight:bold;text-decoration:none;transition:color 0.2s ease-in-out}tw-link:hover,.enchantment-link:hover{color:DeepSkyBlue}tw-link:active,.enchantment-link:active{color:#DD4B39}.visited{color:#6941e1}.visited:hover{color:#E3E}tw-broken-link{color:#993333;border-bottom:2px solid #993333;cursor:not-allowed}.enchantment-mouseover{border-bottom:1px dashed #666}.enchantment-mouseout{border:rgba(64,149,191,0.25) 1px solid}.enchantment-mouseout:hover{background-color:rgba(64,149,191,0.25);border:transparent 1px solid;border-radius:0.2em}html{font:100% Georgia, serif;margin:0;background-color:transparent;color:#000;height:100%;overflow-x:hidden;box-sizing:border-box}*,:before,:after{position:relative;box-sizing:inherit}body{margin:0;background-color:transparent}tw-storydata{display:none}tw-story{display:-webkit-box;display:-webkit-flex;display:-moz-flex;display:-ms-flexbox;display:flex;-webkit-box-direction:normal;-webkit-box-orient:vertical;-webkit-flex-direction:column;-moz-flex-direction:column;-ms-flex-direction:column;flex-direction:column;width:60%;font-size:1.5em;line-height:1.5em;margin:5% auto}@media screen and (max-width: 1024px){tw-story{font-size:1.2em}}@media screen and (max-width: 896px){tw-story{font-size:1.05em}}@media screen and (max-width: 768px){tw-story{font-size:.9em}}tw-passage{display:block}tw-sidebar{left:-5em;width:3em;position:absolute;text-align:center;display:block}tw-icon{display:block;margin:0.5em 0;opacity:0.1;font-size:2.75em}tw-icon:hover{opacity:0.3}tw-error{display:inline-block;border-radius:0.2em;padding:0.2em;font-size:1rem;cursor:help}tw-error.error{background-color:rgba(223,58,190,0.4);color:black}tw-error.warning{background-color:rgba(223,140,58,0.4);color:black;display:none}.debug-mode tw-error.warning{display:inline}tw-error-explanation{display:block;font-size:0.8rem;line-height:1rem}tw-error-explanation-button{cursor:pointer;line-height:0em;border-radius:1px;border:1px solid black;font-size:0.8rem;margin:0 0.4rem;opacity:0.5}tw-error-explanation-button .folddown-arrowhead{display:inline-block}tw-notifier{border-radius:0.2em;padding:0.2em;font-size:1rem;background-color:rgba(223,182,58,0.4);display:none}.debug-mode tw-notifier{display:inline}tw-notifier::before{content:attr(message)}tw-colour{border:1px solid black;display:inline-block;width:1em;height:1em}h1{font-size:3em}h2{font-size:2.25em}h3{font-size:1.75em}h1,h2,h3,h4,h5,h6{line-height:1em;margin:0.6em 0}pre{font-size:1rem}small{font-size:70%}big{font-size:120%}mark{color:rgba(0,0,0,0.6);background-color:#ff9}ins{color:rgba(0,0,0,0.6);background-color:rgba(255,242,204,0.5);border-radius:0.5em;box-shadow:0em 0em 0.2em #ffe699;text-decoration:none}del{background-color:#000;text-decoration:none}center{text-align:center;margin:0 auto;width:60%}blink{text-decoration:none;animation:fade-in-out 1s steps(1, end) infinite alternate;-webkit-animation:fade-in-out 1s steps(1, end) infinite alternate}tw-align{display:block}tw-outline{color:white;text-shadow:-1px -1px 0 #000, 1px -1px 0 #000, -1px 1px 0 #000, 1px 1px 0 #000}tw-shadow{text-shadow:0.08em 0.08em 0.08em #000}tw-emboss{text-shadow:0.08em 0.08em 0em #000;color:white}tw-condense{letter-spacing:-0.08em}tw-expand{letter-spacing:0.1em}tw-blur{color:transparent;text-shadow:0em 0em 0.08em #000}tw-blurrier{color:transparent;text-shadow:0em 0em 0.2em #000}tw-blurrier::selection{background-color:transparent;color:transparent}tw-blurrier::-moz-selection{background-color:transparent;color:transparent}tw-smear{color:transparent;text-shadow:0em 0em 0.02em rgba(0,0,0,0.75),-0.2em 0em 0.5em rgba(0,0,0,0.5),0.2em 0em 0.5em rgba(0,0,0,0.5)}tw-mirror{display:inline-block;transform:scaleX(-1);-webkit-transform:scaleX(-1)}tw-upside-down{display:inline-block;transform:scaleY(-1);-webkit-transform:scaleY(-1)}tw-fade-in-out{text-decoration:none;animation:fade-in-out 2s ease-in-out infinite alternate;-webkit-animation:fade-in-out 2s ease-in-out infinite alternate}tw-rumble{-webkit-animation:rumble linear 0.1s 0s infinite;animation:rumble linear 0.1s 0s infinite;display:inline-block}tw-shudder{-webkit-animation:shudder linear 0.1s 0s infinite;animation:shudder linear 0.1s 0s infinite;display:inline-block}tw-shudder-in{animation:shudder-in 1s ease-out;-webkit-animation:shudder-in 1s ease-out}.transition-in{-webkit-animation:appear 0ms step-start;animation:appear 0ms step-start}.transition-out{-webkit-animation:appear 0ms step-end;animation:appear 0ms step-end}[data-t8n^=fade-in].transition-in,.transition-in[data-t8n^=dissolve]{-webkit-animation:appear 0.8s;animation:appear 0.8s}[data-t8n^=dissolve].transition-out{-webkit-animation:appear 0.8s reverse;animation:appear 0.8s reverse}[data-t8n^=shudder-in].transition-in,.transition-in[data-t8n^=shudder]{display:inline-block;-webkit-animation:shudder-in 0.8s;animation:shudder-in 0.8s}[data-t8n^=shudder-out].transition-out,.transition-out[data-t8n^=shudder]{display:inline-block;-webkit-animation:shudder-out 0.8s;animation:shudder-out 0.8s}[data-t8n^=boxflash].transition-in{-webkit-animation:box-flash 0.8s;animation:box-flash 0.8s}[data-t8n^=pulse].transition-in{-webkit-animation:pulse 0.8s;animation:pulse 0.8s}[data-t8n^=pulse].transition-out{-webkit-animation:pulse 0.8s reverse;animation:pulse 0.8s reverse}[data-t8n$=fast]{animation-duration:0.4s;-webkit-animation-duration:0.4s}[data-t8n$=slow]{animation-duration:1.2s;-webkit-animation-duration:1.2s}
</style>
</head>
<body>
<tw-story></tw-story>
<tw-storydata name="Dark Fantasy" startnode="5" creator="Twine" creator-version="2.1.3" ifid="926470D4-6036-4E04-A8B6-5386E4EDDE09" format="Harlowe" format-version="1.2.4" options="" hidden><style role="stylesheet" id="twine-user-stylesheet" type="text/twine-css">
</style><script role="script" id="twine-user-script" type="text/twine-javascript">/*$hp = 10;
$maxHP = $hp;
$att = 1;
$lv = 1;
$exp = 0;
$evil to 0;
$hStone to 0;*/
</script><tw-passagedata pid="1" name="Pick up" tags="" position="650,151">You encounter a demon that was still alive.
[[Battle]]
[[Run Away]]
(set: $enemyHP to 3)
(set: $enemyAtt to 1)
(set: $enemyEXP to 10)
(set: $expNeeded to 10)</tw-passagedata><tw-passagedata pid="2" name="Battle" tags="" position="680,369">Knight Lv$lv
HP = $hp
Att = $att
Demonbane
HP = $enemyHP
Att = $enemyAtt
(if: $hp <= 0)[
[[Gameover]]
]
(else:)[(if: $enemyHP <= 0)[
[[Continue|Pick Kingdom]]
]
(else:)[
[[Attack]]
[[Defend]]
]
]
</tw-passagedata><tw-passagedata pid="3" name="Run Away" tags="" position="914,198">You turn around and start sprinting as fast as you can. However, the demon cast a fireball and burns you to death.
[[Gameover]] </tw-passagedata><tw-passagedata pid="4" name="Gameover" tags="" position="1276,20">Click here to return to the [[Beginning]] </tw-passagedata><tw-passagedata pid="5" name="Beginning" tags="" position="437,58">Knight finds a magical sword around a pile of dead people.
[[Pick up]]
[[Turn around and leave]]
(set: $hp to 10)
(set: $maxHP to $hp)
(set: $att to 1)
(set: $lv to 1)
(set: $exp to 0)
(set: $evil to 0)
(set: $hStone to 0)</tw-passagedata><tw-passagedata pid="6" name="Turn around and leave" tags="" position="893,67">A demon rises up from within the dead bodies. He jumps at you, your weapons two weak to battle it; proceeds to bite you to death.
[[Gameover]]</tw-passagedata><tw-passagedata pid="7" name="Defend" tags="" position="297,262">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take $enemyAtt damage.
[[Continue|Battle]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="8" name="Pick Kingdom" tags="" position="2267,491">The Demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $hp to $maxHP)
(if: $exp >= $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*5+5)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
After killing off the demon, you lift a stone from it's wrecked helmet. This clearly was once a human though corrupted by evil. After analyzing the demon, you are deciding at which kingdom to go to.
(set: $hStone to 1)
Recent rumors has it that the king of [[Tirion]] has dissapeared. Whoever can take the crown for himself, will become the next king leading humanity.
(set: $Maw = 0)
(set: $BlackKnight = 0)
There is also an ancient ruins [[Areth]] which is filled with demonkinds. There's been a rumor that is a gem hidden within the ruin that can control the demons.
(Not finished yet)
[[Xijing]] the empire that exist in the far east is an unknown territory that has many merchandise that is rare and unusual.</tw-passagedata><tw-passagedata pid="9" name="Attack" tags="" position="339,390">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Battle]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="10" name="Tirion" tags="" position="643,689">A dense fog exits the land as you walk through a light drizzle, it is night time and the moon glints through fleeting clouds high over the Kingdom of Tirion. You can see, as you strolled, that most is abandoned, or downtrodden. Not abandoned yet a shadow of it's former glory; Castle Krass approaches massive and forboding with terror which your courage must brave to survive and claim the legendary crown.
Enter the[[High Wall of Castle Krass(Base)]]
or
[[Dark Psalm Garden]], You've come this far after all.
(set: $tirioncheckpoint to 1)</tw-passagedata><tw-passagedata pid="11" name="Areth" tags="" position="2263,689">As you enter into the jungles of Areth you notice the plants are very wild and different from home. The jungle is full of loud exotic animals that screech as you get close, as if traumatized by your sight. The air is wet and moist and you can feel the heat and moisture on your armor as you cut thru the dense jungle and push past shrubbery you reach a section of the jungle that looks deliberately cut out and setup with only one entrance and different turns but nothing straightforward.
[[Continue|Areth1]]
(set: $shieldFound to 0)
(set: $gatekey to 0)
(set: $teleport to 0)
(set: $status to 0)
(set: $statuscounter to 0)
(set: $firstBossKilled to 0)
(set: $trapFell to 0)
(set: $map to 0)</tw-passagedata><tw-passagedata pid="12" name="Xijing" tags="" position="5079,846">You awaken in the back of a cart, travelling the roving plains of mystical Xijing. The travel has gone for a long time, and you are far from where the demon was fought. It is still dark and the sky is clear, stretch of plain is all you see and decide to get more shut eye in the meantime.
--
Awaking again, it is still early though the sun is now rising. Lifting your sword and shield, preparing your armored body, you hop off the cart which prepares to stop irregardless and find yourself in a merchant outpost. With Xijing being so unknown, it may behove you to try and communicate with the local merchants, though you may move ahead anyway.
[[Enter Merchant Outpost | Shangren Outpost]]
(set: $JoinYang to 0)
(set: $JoinZhe to 0)
(set: $JoinHei to 0)
(set: $marcusQuest to false)
(set: $shivaQuest to false)
(set: $heiQuest to false)
(set: $NidhoggHunt to false)
(set: $WraithHunt to false)
(set: $LeoKnightHunt to false)
(set: $ShiDiaoXiangHunt to false)
(set: $JianHunt to false)
(set: $ to false)
(set: $OniHunt to false)</tw-passagedata><tw-passagedata pid="13" name="First Level Of Castle Krass" tags="" position="631,1221">Castle Krass has yet to lose it's royal splendor, though haunted by candle light and the periodic sounds of distant, armored, footsteps. as you enter there lines a long red rob with gold hemming and roman esque pattern leading up a set of grand steps, past stained glass, to a higher level. There is a door leading to the appreciated courtyard but it is locked with key. A second door seems to lead to a lower level, on the door's center in bold text reads "ISOLATION" however this door is also locked.
(if: $MawRing > 0)[
The Maw Ring heals your health for 100
(set: $hp to 100)
]
Proceed up steps to [[Castle Krass - First Level Landing]]
(if: $CourtyardKey >= 1)[
or
[[Enter Courtyard|Castle Krass - Courtyard]]
]
(if: $IronMaskKey >= 1)[
or
[[Enter Asylum|Caslte Krass - Asylum]]
]
(set: $tirioncheckpoint to 0)
(set: $krassonecheckpoint to 1)</tw-passagedata><tw-passagedata pid="14" name="High Wall of Castle Krass(Base)" tags="" position="656,846">The High Wall's oppressive exterior prevents further travel forward, it's black bricks seem as if charred in exterior, but this is simply optical illusion, it seems an unnatural feature foreshadowing a greater evil at work. The land used to be patrolled telling from a surrounding beaten path just in your view down the hill, you see some estrewn shields, the remains of barricades, a battle has occured here though how long ago is not apparent.
You may hop down onto the [[Crimson Path]], or return to [[Tirion]]</tw-passagedata><tw-passagedata pid="15" name="Dark Psalm Garden" tags="" position="431,856">The Garden is lined with what seems the remains of a glass house, guarded by a chest high wrought iron fence. A clear path is open for you to walk in the remains of the royal garden
Forward into the [[Kingdom of Thorns]]
or
back to [[Tirion]]</tw-passagedata><tw-passagedata pid="16" name="Crimson Path" tags="" position="793,845">The High Wall now seems to almost lurch over you in height, though this is a product of fear, you notice the massive path is the dressed in the spoils of war, yet before you can gain your bearings, an enemy approaches quickly.
Battle the [[Black Knight]]
(set: $enemyHP to 55)
(set: $enemyAtt to 16)
(set: $enemyDef to 6)
(set: $enemyEXP to 10)</tw-passagedata><tw-passagedata pid="17" name="Black Knight" tags="" position="928,848">Knight Lv$lv
HP = $hp
Att = $att
Black Knight
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
(if: $hp <= 0)[
[[Tirion Gameover]]
]
(else:)[(if: $enemyHP <= 0)[[[Continue|Maroon Path]]](else:)[
[[Attack Black Knight]]
[[Defend against Black Knight]]
]
]
</tw-passagedata><tw-passagedata pid="18" name="Maroon Path" tags="" position="926,997">The Knight has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(if: $exp > $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $maxHP)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*10+10)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
(set: $CourtyardKey to 0)
(set: $IronMaskKey to 0)
With the Knight felled, you stand triumphant. You loot the dead Black Knight, and may proceed to the [[First Level Of Castle Krass]]</tw-passagedata><tw-passagedata pid="19" name="Attack Black Knight" tags="" position="1130,688">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Black Knight]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="20" name="Defend against Black Knight" tags="" position="1132,874">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Black Knight]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="21" name="Kingdom of Thorns" tags="" position="275,843">As you move through the garden and it's symphony of maroons, reds, and light purple flowers you come onto a wall of roses, the roses are a blood red hue and seem to slothly pulsate, a gate with it's latch broken is between the two rose walls, there is no way past but the gate.
You proceed seeing no other choice and the gate at once seals behind you, immediately overgrown with a wall of thorns, ahead is a massive red rose with it's pedals lined thorns like teeth, tendril roots that push out the floor, you are facing a demon, and have no means to escape.
Proceed to the [[Maw Of Thorns]]
(set: $enemyHP to 50)
(set: $enemyAtt to 15)
(set: $enemyDef to 5)
(set: $enemyEXP to 10)</tw-passagedata><tw-passagedata pid="22" name="Maw Of Thorns" tags="" position="264,991">(if: $Maw is 0)[
Knight Lv$lv
HP = $hp
Att = $att
Maw of Thorns
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
]
(if: $hp <= 0)[
[[Tirion Gameover]]
]
(if: $enemyHP <= 0)[(set: $Maw to 1)]
(else:)[
[[Attack Maw]]
[[Defend against Maw]]
]
(if: $Maw >= 1)[
//The Maw of Thorns was a demonic twisting of The King's dear Lotus flower after the demons had invaded the land. It's powerful and sharp roots can pierce reinforced steel with ease and, seemingly in the drawn associations of it's namesake, cannot die though how long till it rises again only the harvest moon knows//
[[Continue|Chamber of Thorns]]
]
(set: $MawRing to 1)
</tw-passagedata><tw-passagedata pid="23" name="Attack Maw" tags="" position="97,936">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Maw Of Thorns]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="24" name="Defend against Maw" tags="" position="98,1076">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Maw Of Thorns]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="25" name="Chamber of Thorns" tags="" position="437,1108">The demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(if: $exp > $expNeeded)[
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*10+10)
]
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
--
(set: $CourtyardKey to 0)
(set: $IronMaskKey to 0)
The corpse of the maw lay completely open, an elegant, almost latter like structure can be made out from it's very center. The teeth have petrefied and are now harmless to tread. it leads to the [[First Level Of Castle Krass]]</tw-passagedata><tw-passagedata pid="26" name="Castle Krass - Courtyard" tags="" position="278,1246">(if: $JadeKnight <= 0)[
Knight Lv$lv
HP = $hp
Att = $att
Sevilla, Knight Jade
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
]
(if: $hp <= 0)[[Tirion Gameover]]
(else:)[(if: $enemyHP <= 0)[(set: $JadeKnight to 1)]
(else:)[
[[Attack Knight Jade]]
[[Defend against Knight Jade]]
]]
(if: $JadeKnight >= 1)[
Sevilla was her name, a Knight of Yan, wielding a jade lined Katana known as the Piper's Blade and young mother of the Silver Knight. Jade became trapped, having fought courageously against the demons until cornered; she trapped herself in the courtyard for her own safety but became horrifically paranoid knowing the only way was a door forward. If only a key was found.
(set: $att to 20)
(set:$CourtyardKey to 1)
[[First Level Of Castle Krass]]
]</tw-passagedata><tw-passagedata pid="27" name="Caslte Krass - Asylum" tags="" position="685,1387">[[Proceed up steps|Domain of the Man in Iron Mask]]
(set: $Morgan to 0)
(set: $enemyHP to 50)
(set: $enemyAtt to 15)
(set: $enemyDef to 5)
(set: $enemyEXP to 10)
</tw-passagedata><tw-passagedata pid="28" name="Castle Krass - First Level Landing" tags="" position="476,1396">At the landing are two paths, one clearly leads up more stairs back outside and the other leads deeper into the castle.
Go right and proceed to [[High Wall of Castle Krass - 1st level ]]
or
Go left and proceed to [[Castle Krass - Hall of Mirrors]]</tw-passagedata><tw-passagedata pid="29" name="High Wall of Castle Krass - 1st level " tags="" position="399,1598">Back outside and on a lower level of the wall yet inside the Castle, the kingdom of Tirion can be overseen at the battlements of the wall. You are not yet here and turn to see a hall down further presumably to more steps or access to the next level of the wall. Yet, a Silver Knight approaches.
[[Approach Silver Knight]], [[Escape|High Wall of Castle Krass - 2nd Level interior]] or [[Retreat|Castle Krass - First Level Landing]]
(set: $enemyHP to 50)
(set: $enemyAtt to 15)
(set: $enemyDef to 5)
(set: $enemyEXP to 10)
</tw-passagedata><tw-passagedata pid="30" name="Castle Krass - Hall of Mirrors" tags="" position="540,1551">The hall is lined with mirrors, reflecting your perfect image as a Knight yourself.
Castle Krass - First Level Landing
(if: $SilverKnight >= 1)[
you notice however that your image is periodically contorted, the mirrors show truth to the beholder and something wasn't correct in a recent duel that has been had despite being done in honor.
]
The mirrors then ask a riddle, a text is reflected by all, reading:
//The battle for mount Kailee is a sancturary for the faith led by Lady Astraea, Judge Morgan rode on in crusade against her. Though blades were traded and lives faded, with who did faith lie?//
[[Answer Judge Morgan|Caslte Krass - Asylum]]
[[Answer Lady Astraea|Castle Krass - Dining Hall]]
[[Turn Back |Castle Krass - First Level Landing]]</tw-passagedata><tw-passagedata pid="31" name="Domain of the Man in Iron Mask" tags="" position="913,1350">(if: $Morgan is 0)[
Knight Lv$lv
HP = $hp
Att = $att
Morgan, Man In The Iron Mask
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
[[Attack Morgan]]
[[Defend against Morgan]]
(if: $hp < 0)[
[[GameOver|Tirion Gameover]]
]
]
(else: $enemyHP < 0)[(set: $Morgan to 1)
The Demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $IronMaskKey to 1)
(if: $exp > $expNeeded)[
Level Up!
(set: $hp to $maxHP)
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*10+10)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
]
(if: $Morgan >= 1)[
An inscription lies in the center of the room, now without the howling of the mad judge, can be written as if in memorandum of their late memory:
//Judge Morgan was a heretic, leading what he saw as a holy crusade against the holy maiden of Kailee, Lady Astraea, for favor of King Mjolnir and his army of Errant Knights. He failed, stripped of rank, belongings, and title; he was cast in exile and ultimately captured in castle Krass. The horrid Iron Mask was affixed to his head as the highest punishment for his afront towards the covenant, as if the law itself were too afraid to condemn him to death.//
[[Leave the Ivory Tower|First Level Of Castle Krass]]
]
</tw-passagedata><tw-passagedata pid="32" name="Approach Silver Knight" tags="" position="437,1742">(if: $SilverKnight is 0)[
Knight Lv$lv
HP = $hp
Att = $att
Silver Knight
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
]
(if: $hp <= 0)[
[[Tirion Gameover]]
]
(if: $enemyHP <= 0)[(set: $SilverKnight to 1)]
(if: $SilverKnight >= 1)[
//Having found nothing of particular value or identity on the Knight despite his armor's splendor, it seemed frail and not best fit for combat. The Knight was an elegant fighter using a reinforced rapier, probably to defend against even two hand sword wielding berserkers. Alas he did not last your blade and something feels deeply wrong about it.//
(set: $Evil to $Evil + 1)
[[Continue|High Wall of Castle Krass - 2nd Level interior]]
]
(else:)[
[[Attack Silver Knight]]
[[Defend against Knight]]
]
</tw-passagedata><tw-passagedata pid="33" name="High Wall of Castle Krass - 2nd Level interior" tags="" position="217,1754">The Knight has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $hp to $maxHP)
(if: $exp >= $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*5+5)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
You climb the ladder to the next landing of the wall interior. There is a way forward the path is not clear, some soldiers are present but you can probably outrun them to the next ladder up. However, you notice a hole in an area of the battlements, it leads downward, how far of a drop it is and what lies below is difficult to see outside a.... you cannot tell, it simply is an almost invisible but periodic green glint.
fight [[Krass Soldiers]]
or
proceed to [[High Wall of Castle Krass - 3rd Level]]
or
go to [[Drop down the wall interior |Windfall]]
</tw-passagedata><tw-passagedata pid="34" name="Attack Silver Knight" tags="" position="402,1882">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Approach Silver Knight]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="35" name="Defend against Knight" tags="" position="531,1872">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Approach Silver Knight]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="36" name="Krass Soldiers" tags="" position="60,1982">Knight Lv$lv
HP = $hp
Att = $att
Krass Soldiers
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
(if: $hp is 0)[
[[Tirion Gameover]]
]
(else:)[(if: $enemyHP is 0)[[Continue|High Wall of Castle Krass - 3rd Level]]](else:)[
[[Attack Krass Soldiers]]
[[Defend against Krass Soldiers]]
]
</tw-passagedata><tw-passagedata pid="37" name="High Wall of Castle Krass - 3rd Level" tags="" position="260,1973">The Royal Soldiers fail to climb after you and one falls, taking the rest with them, the Kingdom of Tirion can be overseen, the light drizzle has long already turned into a sustained rain. and a path down the wall was clear. You move forward, witnessing strange floating ethereal forms that make patches in the rain from time to time as you walk down the brimstone like battlements to a door, it leads further to the royal chamber
(if: $MawRing > 0)[
The Maw Ring heals your health for 100
(set: $hp to 100)
]
Proceed to [[Castle Krass - Royal Red Chamber(Dim)]]</tw-passagedata><tw-passagedata pid="38" name="Attack Krass Soldiers" tags="" position="183,2158">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Krass Soldiers]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="39" name="Defend against Krass Soldiers" tags="" position="25,2148">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Krass Soldiers]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="40" name="Castle Krass - Royal Red Chamber(Dim)" tags="" position="608,2087">(if:$Vermillion <= 0)[
Knight Lv$lv
HP = $hp
Att = $att
Lilith, Knight Vermillion
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
As you enter the chamber, A Knight of brilliant orange-red breaks out to fight you. She is clearly possesed but unwavering in conviction to defend her king.
[[Attack the Knight Vermillion]]
[[Defend against the Knight Vermillion]]
(if: $hp <= 0)[
[[Tirion Gameover]]
]
]
(elseif: $enemyHP <= 0)[
(set:$Vermillion to 1)
[[Continue|Castle Krass - Royal Red Chamber(Bright)]]
]
</tw-passagedata><tw-passagedata pid="41" name="Castle Krass - Dining Hall" tags="" position="595,1735">Long and exquisite, the Dining hall is set displaying the wealth and glory of Tirion. legendary Dragon's Grail sits at the head of the table before a large seat. Forks and knives of Valhelm iron line black and gold lined plates with seats before each. Behind the seat is a golden door with no lock and two handles. It leads to the royal red chamber, and there the king's throne.
Drink from [[Dragon's Grail]]
Proceed to [[Castle Krass - Royal Red Chamber(Dim)]]
(set: $Vermillion to 0)
(set: $enemyHP to 50)
(set: $enemyAtt to 15)
(set: $enemyDef to 5)
(set: $enemyEXP to 10)
</tw-passagedata><tw-passagedata pid="42" name="Castle Krass - Throne Room" tags="" position="648,2408">Knight Lv$lv
HP = $hp
Att = $att
Dominon, Knight of Rose
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
You enter the throne room, greeted by a Knight with a red cape and rose themed sword hilt and shield. They ready their sword, and charge at you from a jump high in the air.
(if: $hp <= 0)[[Tirion Gameover]]
(else:)[(if: $enemyHP is 0)[[Continue|Castle Krass - The Throne]]](else:)[
[[Attack the Knight of Rose]]
[[Defend against the Knight of Rose]]
]</tw-passagedata><tw-passagedata pid="43" name="Attack the Knight of Rose" tags="" position="958,2398">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Castle Krass - Throne Room]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="44" name="Defend against the Knight of Rose" tags="" position="836,2544">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Castle Krass - Throne Room]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="45" name="Castle Krass - The Throne" tags="" position="440,2289">The Demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $hp to $maxHP)
(if: $exp >= $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*5+5)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
Dominion was the major leader of the King's army. Leading his wars, and veterans of countless battles, he lived as he died and would feel no grude for honorably passing.
Before you is the crown, you've earned it have you not? Lead humanity to era.
[[Wear the crown |La Vie En Rose - Gen de Rosa]]</tw-passagedata><tw-passagedata pid="46" name="La Vie En Rose - Gen de Rosa" tags="" position="449,2466">You at first feel a great energy come over you and your vision scrambled with images, it takes some time but you regain your bearings and witness the horror of Castle Krass, it has become a realm for greed and power of Krass, a massive second castle, La Vie En Rose. two paths lie before you: a balcony with a figure standing on it or down a hall.
[[La Vie En Rose - Balcony Apex ]]
[[La Vie En Rose - Vástago De Rosa]]</tw-passagedata><tw-passagedata pid="47" name="La Vie En Rose - Balcony Apex " tags="" position="217,2669">Knight Lv$lv
HP = $hp
Att = $att
Karas, Blue Knight Aquarius
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
(if: $hp is 0)
[
[[Tirion Gameover]]
]
(else:)
[
(if: $enemyHP is 0)[
[[Return inside|La Vie En Rose - Gen de Rosa]]
]
(else:)[
[[Attack the Blue Knight Aquarius]]
[[Defend against the Blue Knight Aquarius]]
]</tw-passagedata><tw-passagedata pid="48" name="La Vie En Rose - Vástago De Rosa" tags="" position="447,2625">The hall is ornate and calm, leading to what seems like a ballroom, the dance ahead is of death, but you have courage on your side
[[La Vie En Rose - Cirui De Rosa ]]
(set: $enemyHP to 250)
(set: $enemyAtt to 25)
(set: $enemyDef to 10)
(set: $enemyEXP to 55)</tw-passagedata><tw-passagedata pid="49" name="Attack the Blue Knight Aquarius" tags="" position="43,2702">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|La Vie En Rose - Balcony Apex ]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="50" name="Defend against the Blue Knight Aquarius" tags="" position="121,2889">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Castle Krass - Throne Room]]
(set: $hp to $hp - ($enemyAtt- $def))</tw-passagedata><tw-passagedata pid="51" name="La Vie En Rose - Cirui De Rosa " tags="" position="437,2781">Knight Lv$lv
HP = $hp
Att = $att
Waltz, Knight Lavender
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
The knight dances to you, wielding a curved sword. slashing and slashing, quick! defend yourself!
(if: $hp is 0)
[
[[Tirion Gameover]]
]
(else:)[(if: $enemyHP is 0)[[Return inside|La Vie En Rose - Orchis]]](else:)[
[[Attack the Knight Lavender]]
[[Defend against the Knight Lavender]]
]</tw-passagedata><tw-passagedata pid="52" name="La Vie En Rose - Orchis" tags="" position="446,2923">The Demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $hp to $maxHP)
(if: $exp >= $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*5+5)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
//Knight lavender was long dead, yet revived by the dark magic of the King's new castle. The cause of Lavender ultimately was rebellion against his own masters though so beloved by Tirion they wept at the destruction of his mad rebellion and yet again revived in love, despite his mischevious nature.//
A ladder is ahead which is thorned, but harmless to your armor.
Proceed to [[La Vie En Rose - Stamen]]</tw-passagedata><tw-passagedata pid="53" name="Attack the Knight Lavender" tags="" position="661,2867">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|La Vie En Rose - Cirui De Rosa ]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="54" name="Defend against the Knight Lavender" tags="" position="663,2739">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|La Vie En Rose - Cirui De Rosa ]]
(set: $hp to $hp - ($enemyAtt- $def))</tw-passagedata><tw-passagedata pid="55" name="La Vie En Rose - Stamen" tags="" position="463,3083">The stamen is usually high in the flower, yet higher is a stair way, curving around the tower like caste to a brilliant rose like type. two doors detailing Tirion's history lie at the top, and before it the end of the world.
proceed to [[Castillo La Vie En Rose, Fin Del Welt Mori]]
(set: $enemyHP to 550)
(set: $enemyAtt to 35)
(set: $enemyDef to 15)
(set: $enemyEXP to 150)</tw-passagedata><tw-passagedata pid="56" name="Castillo La Vie En Rose, Fin Del Welt Mori" tags="" position="463,3259">Knight Lv$lv
HP = $hp
Att = $att
Krass, King of Rose
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
King Krass stands, overcharged with dark energies, wearing armor and royal garment, he is ready to defend his kingdom, and visions of avarice.
(if: $hp is 0)
[
[[Tirion Gameover]]
]
(else:)[(if: $enemyHP is 0)[[Follow the ringing hammer |Castillo La Vie En Rose, Fin Del Welt Mori(Nightmare)]]](else:)[
[[Attack Krass]]
[[Defend Krass]]
]</tw-passagedata><tw-passagedata pid="57" name="Attack Krass" tags="" position="291,3228">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Castillo La Vie En Rose, Fin Del Welt Mori]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="58" name="Defend Krass" tags="" position="288,3354">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Castillo La Vie En Rose, Fin Del Welt Mori]]
(set: $hp to $hp - ($enemyAtt- $def))</tw-passagedata><tw-passagedata pid="59" name="Nightmare Realm" tags="" position="2307,4340">Thank you for playing, this is all we have for now. Hope one day we'll finish the project.
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
Game Programmer & Designer
FanZhong Zeng
Miles J. Litteral
Christopher Hamilton
Special Thanks to
Heidi J. Boisvert
MTEC 3125 Class
and
Eric Qian (Testing/Debugging)</tw-passagedata><tw-passagedata pid="60" name="Attack Morgan" tags="" position="1055,1293">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Domain of the Man in Iron Mask]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="61" name="Defend against Morgan" tags="" position="1067,1430">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Domain of the Man in Iron Mask]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="62" name="Attack the Knight Vermillion" tags="" position="844,1957">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Castle Krass - Royal Red Chamber(Dim)]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)</tw-passagedata><tw-passagedata pid="63" name="Defend against the Knight Vermillion" tags="" position="840,2123">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Castle Krass - Royal Red Chamber(Dim)]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="64" name="Attack Knight Jade" tags="" position="90,1353">You slash the enemy with your sword, dealing $att damage.
Enemy attacked you, you take $enemyAtt damage.
[[Continue|Castle Krass - Courtyard]]
(set: $hp to $hp - $enemyAtt)
(set: $enemyHP to $enemyHP - $att)
</tw-passagedata><tw-passagedata pid="65" name="Defend against Knight Jade" tags="" position="97,1229">You attempt to block against the enemy attack with your sword.
However, the enemy still hits you.
You take ($enemyAtt - $def) damage.
[[Continue|Castle Krass - Courtyard]]
(set: $hp to $hp - $enemyAtt)</tw-passagedata><tw-passagedata pid="66" name=" Shangren Outpost" tags="" position="5082,995">You enter the outpost greeted by a local Taigun Mercenary. He explains that XiJing is a land very much foreign to beings like yourself, and wonders what your journey is. You wave off the question, though it's better to say the answer is unknown, simply put you wish to learn rather than currently fight.
--
The Mercenary introduces themselves as Yu. The current region of XiJing we're both in is known as PingQu that is comprised of many seperate regions away from the affluent region of ShangQu. The Kingdom of Zhe lies in the southeast of PingQu, and is in direct conflict with the Yang Kingdom in northern ShangQu. You may find work, it could lead your way forward.
[[Ask About Demon Slaying]]
[[Proceed in direction of Zhe |Aocao Road]]
[[Proceed in direction of ShangQu|Zeorym Forest]]</tw-passagedata><tw-passagedata pid="67" name="Ask About Demon Slaying" tags="" position="4874,1123">"Demons have been a growing problem in this region, though not nearly in as much as the ruins of Areth, now overrun with demons, and the Kingdom of Tirion that's befallen a mysterious crisis and it's legendary knights a mystery, though some still live with sanity. Either Zhe or Yang could provide more information, but be warned this will wrap you in a possible political crisis, whichever way it may lead. Currently the outskirts of here have witnessed some demon activity, be warned however, the area leads to a direction you may not yet desire to tread."
[[Proceed in Direction of Zhe |Aocao Road]]
[[Proceed in Direction of Yang |Zeorym Forest]]
[[Proceed towards outskirts | Naraku Woods]]</tw-passagedata><tw-passagedata pid="68" name="Aocao Road" tags="" position="5102,1154">[[Stronghold XiangYang]]</tw-passagedata><tw-passagedata pid="69" name="Zeorym Forest" tags="" position="5255,1054">Zeorym Forest stood calmly in the night, light tree cover, and morning dew. The peace of the Zeorym forest was an intoxicating energy in the backdrop of this warring land. The path up the mountain, Mount Seiju, put a peace in your soul. This place is tranquil and peaceful; If only you could stay here forever
[[Ascend the Mountain | Mount Seiju(Lower)]]</tw-passagedata><tw-passagedata pid="70" name=" Naraku Woods" tags="" position="4303,1396">
[[Naraku Garden]]
[[DiXia Basin]]</tw-passagedata><tw-passagedata pid="71" name="Naraku Garden" tags="" position="4305,1531">[[Fei Wood]]
(if: $shivaQuest = 1)[
[[Hunt NidHogg|Mount Angzang]]
]</tw-passagedata><tw-passagedata pid="72" name="DiXia Basin" tags="" position="4506,1546">[[Masoleum Of HeiYu]]</tw-passagedata><tw-passagedata pid="73" name="Fei Wood" tags="" position="4302,1670">[[Langlu road]]
[[ShangDiao Badlands]]</tw-passagedata><tw-passagedata pid="74" name="Stronghold XiangYang" tags="" position="4948,1265">[[Fu Re Gates]]</tw-passagedata><tw-passagedata pid="75" name="Fu Re Gates" tags="" position="4797,1255">[[Kingdom of Zhe]]</tw-passagedata><tw-passagedata pid="76" name="Mount Seiju" tags="" position="5270,1339">
Knight Lv$lv
HP = $hp
Att = $att
Pang Long
HP = $enemyHP
Att = $enemyAtt
Def = $enemyDef
(if: $hp <= 0)[
[[XiJing Gameover]]
]
(else:)[(if: $enemyHP <= 0)[
[[Sen, Path of Nirvana]]
](else:)[
[[Attack B]]
[[Defend B]]
]
]
</tw-passagedata><tw-passagedata pid="77" name="Kingdom of Zhe" tags="" position="4808,1414">[[Yang Marketplace]]
[[Zhe Palace]]</tw-passagedata><tw-passagedata pid="78" name="Yang Marketplace" tags="" position="4658,1412">[[Shiva, YangWu Mercenary]]
[[LieJager]]
</tw-passagedata><tw-passagedata pid="79" name="Zhe Palace" tags="" position="4953,1415">[[Throne of Jian]]</tw-passagedata><tw-passagedata pid="80" name="Shiva, YangWu Mercenary" tags="" position="4508,1411">$shivaQuest = 1
[[Hunt Nidhogg | Naraku Woods]]</tw-passagedata><tw-passagedata pid="81" name="LieJager" tags="" position="4658,1549">
(set: $marcusQuest = 1)
[[Hunt Marcus, Knight of Death|DiXia Basin]] </tw-passagedata><tw-passagedata pid="82" name="Mount Angzang" tags="" position="4131,1533">[[Hunt Nidhogg|AngZang peak]]
[[Nabudis, Kingdom of the Dead]]</tw-passagedata><tw-passagedata pid="83" name="AngZang peak" tags="" position="4129,1398">Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="84" name="Nabudis, Kingdom of the Dead" tags="" position="4000,1528">[[Sochel Cave Palace]]</tw-passagedata><tw-passagedata pid="85" name="Sen, Path of Nirvana" tags="" position="5267,1477">The coiled dragon was slain, revealing a path ahead. Onwards to the kingdom of Yang or mystical grounds, fog over hanging
[[Kingdom of Yang]]
[[Shanggri-Omnisance]]</tw-passagedata><tw-passagedata pid="86" name="Kingdom of Yang" tags="" position="5413,1477"> [[ShangYang Castle]] Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="87" name="Shanggri-Omnisance" tags="" position="5263,1620">(set: $ShangQuest to 1)
[[Take righteous crusade |ShangDiao Badlands]]</tw-passagedata><tw-passagedata pid="88" name="Langlu road" tags="" position="4128,1668">[[Mount Angzang]]</tw-passagedata><tw-passagedata pid="89" name="Sochel Cave Palace" tags="" position="3862,1530">Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="90" name="ShangDiao Badlands" tags="" position="4303,1802">[[Ku River]]
(if: $ShangQuest == 1)[
[[Kill the Shi Chi|Fu Ran Gates]]
]</tw-passagedata><tw-passagedata pid="91" name="Ku River" tags="" position="4407,1942">[[Valley of Blight]] </tw-passagedata><tw-passagedata pid="92" name="Valley of Blight" tags="" position="4403,2089">[[Nightmare Realm]]</tw-passagedata><tw-passagedata pid="93" name="Masoleum Of HeiYu" tags="" position="4513,1690">[[Ku River]]
(if: $marcusQuest == 1)[
[[Alter of Hei]]
]</tw-passagedata><tw-passagedata pid="94" name="Alter of Hei" tags="" position="4657,1861">Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="95" name="Fu Ran Gates" tags="" position="4132,1796">[[Stone Cirlcle Malashao]] </tw-passagedata><tw-passagedata pid="96" name="Stone Cirlcle Malashao" tags="" position="3999,1800">Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="97" name="ShangYang Castle" tags="" position="5577,1512">
[[ShangYang Throne Room]]Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="98" name="ShangYang Throne Room" tags="" position="5577,1378">[[The Red Chamber]]</tw-passagedata><tw-passagedata pid="99" name="The Red Chamber" tags="" position="5577,1234">Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="100" name="Throne of Jian" tags="" position="5111,1417">Double-click this passage to edit it.</tw-passagedata><tw-passagedata pid="101" name="Windfall" tags="" position="266,1437">You fall, only realizing this was probably a mistake, the glint is revealed to be a knight of eastern dress whom probably wouldn't have desired battle had you entered differently..
(if: $silverDead >= 1)[
These hopes were quickly dashed as the Knight sees tha mangled corpse of the Silver Knight, they are enraged, and charge at you as if seeking death
(set: $enemyAtt to 30)
]
[[Battle the Knight|Castle Krass - Courtyard]]
(set: $enemyHP to 50)
(set: $enemyAtt to 15)
(set: $enemyDef to 5)
(set: $enemyEXP to 10)
(set: $hp to 50)
(set: $maxHP to $hp)
(set: $att to 20)
(set: $lv to 2)
(set: $exp to 0)
(set: $evil to 0)
(set: $hStone to 0)
</tw-passagedata><tw-passagedata pid="102" name="Dragon's Grail" tags="" position="842,1653">(if: $grail <= 0)[
You drink from the dragon's grail, sipping the gray elixer and feeling empowered (Regain max HP/Double HP)
(set: $hp to $hp + $hp)
(set: $grail to 1)
]
Return to [[Castle Krass - Dining Hall]]</tw-passagedata><tw-passagedata pid="103" name="Castle Krass - Royal Red Chamber(Bright)" tags="" position="626,2235">The Demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $hp to $maxHP)
(if: $exp >= $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*5+5)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
//Vermillion was King Krass' Lover, in as much as she was his friend, companion, and champion. A shield was given a gift, an adamantium mirror shield which you take in memory of the tragic knight who was loyal to the end.//
(set: $def to $def + 100)
Proceed to [[Castle Krass - Throne Room]]
(set: $enemyHP to 50)
(set: $enemyAtt to 15)
(set: $enemyDef to 5)
(set: $enemyEXP to 10)</tw-passagedata><tw-passagedata pid="104" name="Castillo La Vie En Rose, Fin Del Welt Mori(Nightmare)" tags="" position="462,3468">The Demon has been slain. You gained $enemyEXP exp.
(set: $exp to $exp + $enemyEXP)
(set: $hp to $maxHP)
(if: $exp >= $expNeeded)[
Level Up!
(set: $lv to $lv + 1)
(set: $att to $lv*10)
(set: $hp to $lv*25)
(set: $exp to $exp - $expNeeded)
(set: $expNeeded to $lv*5+5)
Stats:
lv = $lv
exp = $exp
exp need to level = $expNeeded
HP = $hp
Att = $att
]
//King Krass was the contraversial king of Tirion, driven first by honor, his kingdom defended itself against repeated rebellion from the inside by maddened knights. The reason is unknown yet it eventually drove the King himself mad with a lust for avarice and greater power to absolutely control his own Knights he feared.//
Proceed to [[Nightmare Realm]]</tw-passagedata><tw-passagedata pid="105" name="Tirion Gameover" tags="" position="1583,1410">[[Rise again, Knight of Tirion|Beginning]]
</tw-passagedata><tw-passagedata pid="106" name="Areth1" tags="" position="2259,822">Mystery sword:
It appears you've entered a maze of some sorts.
[[Continue|Areth2]]</tw-passagedata><tw-passagedata pid="107" name="Areth2" tags="" position="2421,812">Knight:
Seems I have to navigate it anyways.
[[Continue|Areth3]]</tw-passagedata><tw-passagedata pid="108" name="Areth3" tags="" position="2581,822">Mystery sword:
I sense enemies so be careful. Also you need to find, the gem of areth, that will increase your strength for your upcoming fight.
[[Continue|HealingFountainFirstTime]]</tw-passagedata><tw-passagedata pid="109" name="MazeStart" tags="" position="2396,1395">You notice a sign and it says:
Room $room
(if: $room is 16)[
You found the [[Exit.]]
]
(else:)[
[[Go Left|Left]]
[[Go Foward|Middle]]
[[Go Right|Right]]
]
[[View Stats]]
(if: $room is 15)[
(if: $shieldFound is 0)[
You notice a shield here.
[[Take Shield]]
]
]