Button PLAY Click demo application is developed using the NECTO Studio, ensuring compatibility with mikroSDK's open-source libraries and tools. Designed for plug-and-play implementation and testing, the demo is fully compatible with all development, starter, and mikromedia boards featuring a mikroBUS™ socket.
- Author : Nikola Peric
- Date : Feb 2022.
- Type : GPIO type
This example showcases how to initialize and use the whole family of Button Clicks. One library is used for every single one of them. They are simple touch detectors which send a pressed/released signal and receive a PWM output which controls the backlight on the button.
- MikroSDK.Board
- MikroSDK.Log
- Click.ButtonPlay
buttonplay_cfg_setup
Config Object Initialization function.
void buttonplay_cfg_setup ( buttonplay_cfg_t *cfg );
buttonplay_init
Initialization function.
err_t buttonplay_init ( buttonplay_t *ctx, buttonplay_cfg_t *cfg );
buttonplay_pwm_stop
This function stops the PWM moudle output.
err_t buttonplay_pwm_stop ( buttonplay_t *ctx );
buttonplay_pwm_start
This function starts the PWM moudle output.
err_t buttonplay_pwm_start ( buttonplay_t *ctx );
buttonplay_get_button_state
This function reads the digital signal from the INT pin which tells us whether the button has been pressed or not.
uint8_t buttonplay_get_button_state ( buttonplay_t *ctx );
This function initializes and configures the logger and Click modules.
void application_init ( void )
{
log_cfg_t log_cfg; /**< Logger config object. */
buttonplay_cfg_t buttonplay_cfg; /**< Click config object. */
/**
* Logger initialization.
* Default baud rate: 115200
* Default log level: LOG_LEVEL_DEBUG
* @note If USB_UART_RX and USB_UART_TX
* are defined as HAL_PIN_NC, you will
* need to define them manually for log to work.
* See @b LOG_MAP_USB_UART macro definition for detailed explanation.
*/
LOG_MAP_USB_UART( log_cfg );
log_init( &logger, &log_cfg );
log_info( &logger, " Application Init " );
// Click initialization.
buttonplay_cfg_setup( &buttonplay_cfg );
BUTTONPLAY_MAP_MIKROBUS( buttonplay_cfg, MIKROBUS_1 );
err_t init_flag = buttonplay_init( &buttonplay, &buttonplay_cfg );
if ( PWM_ERROR == init_flag )
{
log_error( &logger, " Application Init Error. " );
log_info( &logger, " Please, run program again... " );
for ( ; ; );
}
Delay_ms ( 500 );
buttonplay_set_duty_cycle ( &buttonplay, 0.0 );
buttonplay_pwm_start( &buttonplay );
log_info( &logger, " Application Task " );
}
This example first increases the backlight on the button and then decreases the intensity of the backlight. When the button is touched, reports the event in the console using UART communication.
void application_task ( void )
{
static float duty_cycle;
static uint8_t button_state;
static uint8_t button_state_old;
button_state = buttonplay_get_button_state( &buttonplay );
if ( button_state && ( button_state != button_state_old ) )
{
log_printf( &logger, " <-- Button pressed --> \r\n" );
for ( uint8_t n_cnt = 1; n_cnt <= 100; n_cnt++ )
{
duty_cycle = ( float ) n_cnt ;
duty_cycle /= 100;
buttonplay_set_duty_cycle( &buttonplay, duty_cycle );
Delay_ms ( 10 );
}
button_state_old = button_state;
}
else if ( !button_state && ( button_state != button_state_old ) )
{
for ( uint8_t n_cnt = 100; n_cnt > 0; n_cnt-- )
{
duty_cycle = ( float ) n_cnt ;
duty_cycle /= 100;
buttonplay_set_duty_cycle( &buttonplay, duty_cycle );
Delay_ms ( 10 );
}
button_state_old = button_state;
}
}
This Click board can be interfaced and monitored in two ways:
- Application Output - Use the "Application Output" window in Debug mode for real-time data monitoring. Set it up properly by following this tutorial.
- UART Terminal - Monitor data via the UART Terminal using a USB to UART converter. For detailed instructions, check out this tutorial.
The complete application code and a ready-to-use project are available through the NECTO Studio Package Manager for direct installation in the NECTO Studio. The application code can also be found on the MIKROE GitHub account.